This will allow the compiler to complain after you add new glyphs.
*
* If adding to or removing from this list, please note that,
* for builds with tile support, there is an array called altlabels[] in
- * win/share/tiletext.c that requires the same number of elements as
+ * win/share/tilemap.c that requires the same number of elements as
* this, in the same order. It is used for tile name matching when
* parsing other.txt because some of the useful tile names don't exist
* within NetHack itself.
int idx;
const char *betterlabel;
const char *expectedlabel;
-} altlabels[] = {
+} altlabels[MAXPCHARS] = {
{S_stone, "dark part of a room", "dark part of a room"},
{S_vwall, "vertical wall", "wall"},
{S_hwall, "horizontal wall", "wall"},