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- <ClInclude Include="$(IncDir)youprop.h" />
- <ClInclude Include="$(WinWin32Dir)nhresource.h" />
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- <ItemGroup>
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- <ItemGroup>
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- <Target Name="AfterRebuild">
- <MSBuild Projects="afternethack.proj" Targets="Build" Properties="Configuration=$(Configuration)" />
- </Target>
-</Project>
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+ <Target Name="AfterBuild">\r
+ <MSBuild Projects="afternethack.proj" Targets="Build" Properties="Configuration=$(Configuration)" />\r
+ </Target>\r
+ <Target Name="AfterClean">\r
+ <MSBuild Projects="afternethack.proj" Targets="Clean" Properties="Configuration=$(Configuration)" />\r
+ </Target>\r
+ <Target Name="AfterRebuild">\r
+ <MSBuild Projects="afternethack.proj" Targets="Build" Properties="Configuration=$(Configuration)" />\r
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<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">\r
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-
+ <Import Project="config.props" />\r
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<ProjectGuid>{CEC5D360-8804-454F-8591-002184C23499}</ProjectGuid>\r
<RootNamespace>NetHackW</RootNamespace>\r
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+\r
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+ <Import Project="default.props" />\r
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />\r
- <Import Project="common.props" />
- <Import Project="dirs.props" />
- <Import Project="files.props" />
-
- <PropertyGroup>
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-
- <ItemDefinitionGroup>
+ <Import Project="common.props" />\r
+ <Import Project="dirs.props" />\r
+ <Import Project="files.props" />\r
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+ <PropertyGroup>\r
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<ClCompile>\r
- <AdditionalOptions>/Gs /Oi- %(AdditionalOptions)</AdditionalOptions>
+ <AdditionalOptions>/Gs /Oi- %(AdditionalOptions)</AdditionalOptions>\r
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- <PreprocessorDefinitions>TILES;_WINDOWS;DLB;MSWIN_GRAPHICS;WIN32CONNDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>\r
<ResourceCompile>\r
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
<Culture>0x0409</Culture>\r
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<Link>\r
- <!-- TODO common.props has SubSystem Console -->
+ <!-- TODO common.props has SubSystem Console -->\r
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- <ClCompile Include="$(SysWinntDir)ntsound.c" />
- <ClCompile Include="$(SysWinntDir)stubs.c">
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+ <ClCompile Include="$(SrcDir)alloc.c" />\r
+ <ClCompile Include="$(SrcDir)apply.c" />\r
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+ <ClCompile Include="$(SrcDir)botl.c" />\r
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+ <ClCompile Include="$(SrcDir)dbridge.c" />\r
+ <ClCompile Include="$(SrcDir)decl.c" />\r
+ <ClCompile Include="$(SrcDir)detect.c" />\r
+ <ClCompile Include="$(SrcDir)dig.c" />\r
+ <ClCompile Include="$(SrcDir)display.c" />\r
+ <ClCompile Include="$(SrcDir)dlb.c" />\r
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+ <ClCompile Include="$(SrcDir)restore.c" />\r
+ <ClCompile Include="$(SrcDir)rip.c" />\r
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+ <ClCompile Include="$(SrcDir)role.c" />\r
+ <ClCompile Include="$(SrcDir)rumors.c" />\r
+ <ClCompile Include="$(SrcDir)save.c" />\r
+ <ClCompile Include="$(SrcDir)shk.c" />\r
+ <ClCompile Include="$(SrcDir)shknam.c" />\r
+ <ClCompile Include="$(SrcDir)sit.c" />\r
+ <ClCompile Include="$(SrcDir)sounds.c" />\r
+ <ClCompile Include="$(SrcDir)spell.c" />\r
+ <ClCompile Include="$(SrcDir)sp_lev.c" />\r
+ <ClCompile Include="$(SrcDir)steal.c" />\r
+ <ClCompile Include="$(SrcDir)steed.c" />\r
+ <ClCompile Include="$(SrcDir)sys.c" />\r
+ <ClCompile Include="$(SrcDir)teleport.c" />\r
+ <ClCompile Include="$(SrcDir)tile.c" />\r
+ <ClCompile Include="$(SrcDir)timeout.c" />\r
+ <ClCompile Include="$(SrcDir)topten.c" />\r
+ <ClCompile Include="$(SrcDir)track.c" />\r
+ <ClCompile Include="$(SrcDir)trap.c" />\r
+ <ClCompile Include="$(SrcDir)uhitm.c" />\r
+ <ClCompile Include="$(SrcDir)u_init.c" />\r
+ <ClCompile Include="$(SrcDir)vault.c" />\r
+ <ClCompile Include="$(SrcDir)version.c" />\r
+ <ClCompile Include="$(SrcDir)vision.c" />\r
+ <ClCompile Include="$(SrcDir)vis_tab.c" />\r
+ <ClCompile Include="$(SrcDir)weapon.c" />\r
+ <ClCompile Include="$(SrcDir)were.c" />\r
+ <ClCompile Include="$(SrcDir)wield.c" />\r
+ <ClCompile Include="$(SrcDir)windows.c" />\r
+ <ClCompile Include="$(SrcDir)wizard.c" />\r
+ <ClCompile Include="$(SrcDir)worm.c" />\r
+ <ClCompile Include="$(SrcDir)worn.c" />\r
+ <ClCompile Include="$(SrcDir)write.c" />\r
+ <ClCompile Include="$(SrcDir)zap.c" />\r
+ <ClCompile Include="$(SysShareDir)cppregex.cpp" />\r
+ <ClCompile Include="$(SysShareDir)nhlan.c" />\r
+ <ClCompile Include="$(SysShareDir)pcmain.c" />\r
+ <ClCompile Include="$(SysShareDir)pcsys.c" />\r
+ <ClCompile Include="$(SysShareDir)pcunix.c" />\r
+ <ClCompile Include="$(SysShareDir)random.c" />\r
+ <ClCompile Include="$(SysWinntDir)ntsound.c" />\r
+ <ClCompile Include="$(SysWinntDir)stubs.c">\r
+ <PreprocessorDefinitions>TTYSTUB;</PreprocessorDefinitions>\r
</ClCompile>\r
- <ClCompile Include="$(SysWinntDir)winnt.c" />
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- <ClCompile Include="$(WinWin32Dir)mhtext.c" />
- <ClCompile Include="$(WinWin32Dir)mswproc.c" />
- <ClCompile Include="$(WinWin32Dir)winhack.c" />
+ <ClCompile Include="$(SysWinntDir)winnt.c" />\r
+ <ClCompile Include="$(WinWin32Dir)mhaskyn.c" />\r
+ <ClCompile Include="$(WinWin32Dir)mhdlg.c" />\r
+ <ClCompile Include="$(WinWin32Dir)mhfont.c" />\r
+ <ClCompile Include="$(WinWin32Dir)mhinput.c" />\r
+ <ClCompile Include="$(WinWin32Dir)mhmain.c" />\r
+ <ClCompile Include="$(WinWin32Dir)mhmap.c" />\r
+ <ClCompile Include="$(WinWin32Dir)mhmenu.c" />\r
+ <ClCompile Include="$(WinWin32Dir)mhmsgwnd.c" />\r
+ <ClCompile Include="$(WinWin32Dir)mhrip.c" />\r
+ <ClCompile Include="$(WinWin32Dir)mhsplash.c" />\r
+ <ClCompile Include="$(WinWin32Dir)mhstatus.c" />\r
+ <ClCompile Include="$(WinWin32Dir)mhtext.c" />\r
+ <ClCompile Include="$(WinWin32Dir)mswproc.c" />\r
+ <ClCompile Include="$(WinWin32Dir)winhack.c" />\r
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<ItemGroup>\r
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />\r
- <Target Name="AfterBuild">
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- <Target Name="AfterRebuild">
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\ No newline at end of file
+ <Target Name="AfterBuild">\r
+ <MSBuild Projects="afternethack.proj" Targets="Build" Properties="Configuration=$(Configuration)" />\r
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+ <Target Name="AfterClean">\r
+ <MSBuild Projects="afternethack.proj" Targets="Clean" Properties="Configuration=$(Configuration)" />\r
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+ <Target Name="AfterRebuild">\r
+ <MSBuild Projects="afternethack.proj" Targets="Build" Properties="Configuration=$(Configuration)" />\r
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<Defs Include = "$(IncDir)onames.h"/>
<!-- -p -->
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<!-- -z -->
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