#endif
#ifdef WIZARD
if (wizard && ret != 0)
- pline("couldn't rename %s to %s", tempname, fq_bones);
+ pline("couldn't rename %s to %s.", tempname, fq_bones);
#endif
}
preferred_pet = 'n';
break;
default:
- pline("Unrecognized pet type '%s'", op);
+ pline("Unrecognized pet type '%s'.", op);
break;
}
} else if (negated) preferred_pet = 'n';
char from_ch, to_ch;
{
if (n_menu_mapped >= MAX_MENU_MAPPED_CMDS)
- pline("out of menu map space");
+ pline("out of menu map space.");
else {
mapped_menu_cmds[n_menu_mapped] = from_ch;
mapped_menu_op[n_menu_mapped] = to_ch;
}
# ifdef WIZARD
if (wizard) {
- pline("Swapping in `%s'", from);
+ pline("Swapping in `%s'.", from);
wait_synch();
}
# endif
# if (defined(MICRO) || defined(WIN32)) && !defined(NO_FSTAT)
if(fstat(fd, &buf)) {
if(moves > 1) pline("Cannot get status of saved level? ");
- else pline("Cannot get status of saved game");
+ else pline("Cannot get status of saved game.");
return(0);
}
if(comp_times(buf.st_mtime)) {
- if(moves > 1) pline("Saved level is out of date");
+ if(moves > 1) pline("Saved level is out of date.");
else pline("Saved game is out of date. ");
/* This problem occurs enough times we need to give the player
* some more information about what causes it, and how to fix.