#include "CGDebugInfo.h"
#include "CodeGenFunction.h"
+#include "CGObjCRuntime.h"
#include "CodeGenModule.h"
#include "clang/AST/DeclObjC.h"
#include "llvm/Module.h"
}
QualType BPT = BE->getType();
- return Builder.CreateBitCast(V, ConvertType(BPT));
+ V = Builder.CreateBitCast(V, ConvertType(BPT));
+ // See if this is a __weak block variable and the must call objc_read_weak
+ // on it.
+ const FunctionType *ftype = BPT->getPointeeType()->getAs<FunctionType>();
+ QualType RES = ftype->getResultType();
+ if (RES.isObjCGCWeak()) {
+ // Must cast argument to id*
+ const llvm::Type *ObjectPtrTy =
+ ConvertType(CGM.getContext().getObjCIdType());
+ const llvm::Type *PtrObjectPtrTy =
+ llvm::PointerType::getUnqual(ObjectPtrTy);
+ V = Builder.CreateBitCast(V, PtrObjectPtrTy);
+ V = CGM.getObjCRuntime().EmitObjCWeakRead(*this, V);
+ }
+ return V;
}
--- /dev/null
+// RUN: %clang_cc1 -fblocks -fobjc-gc -triple x86_64-apple-darwin -S %s -o %t-64.s
+// RUN: FileCheck -check-prefix LP64 --input-file=%t-64.s %s
+// RUN: %clang_cc1 -fblocks -fobjc-gc -triple i386-apple-darwin -S %s -o %t-32.s
+// RUN: FileCheck -check-prefix LP32 --input-file=%t-32.s %s
+
+@interface MyView
+- (void)MyView_sharedInit;
+@end
+
+void foo(MyView *(^obj)(void)) ;
+
+@implementation MyView
+- (void)MyView_sharedInit {
+
+ __block __weak MyView *weakSelf = self;
+ foo(
+ ^{
+ return weakSelf;
+ });
+
+}
+@end
+
+// CHECK-LP64: callq _objc_read_weak
+// CHECK-LP64: callq _objc_read_weak
+
+// CHECK-LP32: call L_objc_read_weak
+// CHECK-LP32: call L_objc_read_weak
+