// FIXME: Are all locations guaranteed to have pointer width?
if (BinaryOperator::isEqualityOp(Op)) {
if (nonloc::ConcreteInt *RInt = dyn_cast<nonloc::ConcreteInt>(&R)) {
- const llvm::APSInt &X = RInt->getValue();
+ const llvm::APSInt *X = &RInt->getValue();
ASTContext &C = Eng.getContext();
- if (C.getTypeSize(C.VoidPtrTy) == X.getBitWidth())
- return EvalBinOp(Eng, Op, L, loc::ConcreteInt(X));
+ if (C.getTypeSize(C.VoidPtrTy) == X->getBitWidth()) {
+ // Convert the signedness of the integer (if necessary).
+ if (X->isSigned())
+ X = &Eng.getBasicVals().getValue(*X, true);
+
+ return EvalBinOp(Eng, Op, L, loc::ConcreteInt(*X));
+ }
}
}
// <rdar://problem/6440393> - A bunch of misc. failures involving evaluating
// these expressions and building CFGs. These tests are here to prevent
// regressions.
+typedef long long int64_t;
@class NSString, NSDictionary;
typedef long NSInteger;
typedef unsigned long NSUInteger;
shazam(x, &bufptr);
}
+// <rdar://problem/6845148> - In this example we got a signedness
+// mismatch between the literal '0' and the value of 'scrooge'. The
+// trick is to have the evaluator convert the literal to an unsigned
+// integer when doing a comparison with the pointer. This happens
+// because of the transfer function logic of
+// OSAtomicCompareAndSwap64Barrier, which doesn't have special casts
+// in place to do this for us.
+_Bool OSAtomicCompareAndSwap64Barrier( int64_t __oldValue, int64_t __newValue, volatile int64_t *__theValue );
+extern id objc_lookUpClass(const char *name);
+void rdar_6845148(id debug_yourself) {
+ if (!debug_yourself) {
+ const char *wacky = ((void *)0);
+ Class scrooge = wacky ? (Class)objc_lookUpClass(wacky) : ((void *)0);
+ OSAtomicCompareAndSwap64Barrier(0, (int64_t)scrooge, (int64_t*)&debug_yourself);
+ }
+}
+void rdar_6845148_b(id debug_yourself) {
+ if (!debug_yourself) {
+ const char *wacky = ((void *)0);
+ Class scrooge = wacky ? (Class)objc_lookUpClass(wacky) : ((void *)0);
+ OSAtomicCompareAndSwap64Barrier((int64_t)scrooge, 0, (int64_t*)&debug_yourself);
+ }
+}