--- /dev/null
+#include "gd.h"
+
+void gdImageFlipVertical(gdImagePtr im)
+{
+ register int x, y;
+
+ if (im->trueColor) {
+ for (y = 0; y < im->sy / 2; y++) {
+ int *row_dst = im->tpixels[y];
+ int *row_src = im->tpixels[im->sy - 1 - y];
+ for (x = 0; x < im->sx; x++) {
+ register int p;
+ p = row_dst[x];
+ row_dst[x] = im->tpixels[im->sy - 1 - y][x];
+ row_src[x] = p;
+ }
+ }
+ } else {
+ unsigned char p;
+ for (y = 0; y < im->sy / 2; y++) {
+ for (x = 0; x < im->sx; x++) {
+ p = im->pixels[y][x];
+ im->pixels[y][x] = im->pixels[im->sy - 1 - y][x];
+ im->pixels[im->sy - 1 - y][x] = p;
+ }
+ }
+ }
+ return;
+}
+
+void gdImageFlipHorizontal(gdImagePtr im)
+{
+
+ int x, y;
+
+ if (im->trueColor) {
+ int *px1, *px2, tmp;
+
+ for (y = 0; y < im->sy; y++) {
+ px1 = im->tpixels[y];
+ px2 = im->tpixels[y] + im->sx - 1;
+ for (x = 0; x < (im->sx >> 1); x++) {
+ tmp = *px1;
+ *px1 = *px2;
+ *px2 = tmp;
+ px1++;
+ px2--;
+ }
+ }
+ } else {
+ unsigned char *px1, *px2, tmp;
+
+ for (y = 0; y < im->sy; y++) {
+ px1 = im->pixels[y];
+ px2 = im->pixels[y] + im->sx - 1;
+ for (x = 0; x < (im->sx >> 1); x++) {
+ tmp = *px1;
+ *px1 = *px2;
+ *px2 = tmp;
+ px1++;
+ px2--;
+ }
+ }
+ }
+}
+
+void gdImageFlipBoth(gdImagePtr im)
+{
+ gdImageFlipVertical(im);
+ gdImageFlipHorizontal(im);
+}
+
+