Re-arrange the multiplication and right shift operations to avoid
integer overflow in choose_partitioning.
Change-Id: Ib4005cafb410a67c1960486471d75b6ebe38c4e0
const BLOCK_SIZE bs = get_plane_block_size(bsize, pd);
if (bs == BLOCK_INVALID)
- uv_sad = INT_MAX;
+ uv_sad = UINT_MAX;
else
uv_sad = cpi->fn_ptr[bs].sdf(p->src.buf, p->src.stride,
pd->dst.buf, pd->dst.stride);
- x->color_sensitivity[i - 1] = uv_sad * 4 > y_sad;
+ x->color_sensitivity[i - 1] = uv_sad > (y_sad >> 2);
}
d = xd->plane[0].dst.buf;