return(std::string(colorbuf));
}
-bool Magick::Color::isFuzzyEquivalent(const Color &color_, const double fuzz_)
+bool Magick::Color::isFuzzyEquivalent(const Color &color_, const double fuzz_) const
{
PixelInfo
p,
// Returns true if the distance between the other color is less than the
// specified distance in a linear three(or four) % dimensional color space.
- bool isFuzzyEquivalent(const Color &color_,const double fuzz_);
+ bool isFuzzyEquivalent(const Color &color_,const double fuzz_) const;
// Does object contain valid color?
void isValid(const bool valid_);