-# SCCS Id: @(#)quest.txt 3.5 2005/08/26
+# SCCS Id: @(#)quest.txt 3.5 2005/12/03
# Copyright (c) 1991 by M. Stephenson
# NetHack may be freely redistributed. See license for details.
#
#
%Cc Arc 00001
You are suddenly in familiar surroundings. The buildings in the distance
-appear to be those of your old alma mater, but something is wrong. It looks
+seem to be those of your old alma mater, but something is wrong. It feels
as if there has been a riot recently, or %H has
been under siege.
that something is wrong. The fields around the castle are trampled and
withered, as if some great battle has been recently fought.
-Looking closer, you %x long gouges in the walls of %H.
+Exploring further, you %x long gouges in the walls of %H.
You know of only one creature that makes those kinds of marks...
%E
%Cp Kni 00002
"%nC has hired the Ninja -- be careful."
%E
%Cp Sam 00009
-"If %o is not returned, we will all be ninja."
+"If %o is not returned, we will all be ronin."
%E
%Cp Sam 00010
"Come, join us in celebrating with some sake."
left. The town is dark and quiet. There are no sounds coming from
behind the town walls, and no campfires burning in the fields. As a
matter of fact, you do not %x any movement in the fields at all, and
-the crops look as though they have been untended for many weeks.
+the crops seem as though they have been untended for many weeks.
%E
%Cp Tou 00002
Once again, you are back at %H.
varied depending upon whether it was fully identified
tombstone's reason for death from kicking an object could include so much
detail about the object that is was too verbose
+several quest messages were worded inappropriately if the hero was blind
+a samurai quest guardian message used "ninja" where "ronin" was intended
Platform- and/or Interface-Specific Fixes