if (!Splat || !Splat->isSplat())
return SDValue();
- ArrayRef<int> Mask = Shuf->getMask();
+ ArrayRef<int> ShufMask = Shuf->getMask();
ArrayRef<int> SplatMask = Splat->getMask();
- assert(Mask.size() == SplatMask.size() && "Mask length mismatch");
+ assert(ShufMask.size() == SplatMask.size() && "Mask length mismatch");
// Prefer simplifying to the splat-shuffle, if possible. This is legal if
// every undef mask element in the splat-shuffle has a corresponding undef
return false;
return true;
};
- if (CanSimplifyToExistingSplat(Mask, SplatMask))
+ if (CanSimplifyToExistingSplat(ShufMask, SplatMask))
return Shuf->getOperand(0);
// Create a new shuffle with a mask that is composed of the two shuffles'
// masks.
SmallVector<int, 32> NewMask;
- for (int Idx : Mask)
+ for (int Idx : ShufMask)
NewMask.push_back(Idx == -1 ? -1 : SplatMask[Idx]);
return DAG.getVectorShuffle(Splat->getValueType(0), SDLoc(Splat),