// Resource types
using MagickCore::ResourceType;
+ using MagickCore::UndefinedResource;
using MagickCore::AreaResource;
using MagickCore::DiskResource;
+ using MagickCore::FileResource;
+ using MagickCore::HeightResource;
using MagickCore::MapResource;
using MagickCore::MemoryResource;
using MagickCore::ThreadResource;
+ using MagickCore::ThrottleResource;
+ using MagickCore::TimeResource;
+ using MagickCore::WidthResource;
// Resolution units
using MagickCore::ResolutionType;