// FIXME: Daniel isn't smart enough to use a prototype for this.
#include "llvm/ADT/StringMap.h"
+#include "llvm/ADT/StringSwitch.h"
#include "llvm/ADT/Triple.h"
#include "llvm/System/DataTypes.h"
#include <cassert>
namespace Builtin { struct Info; }
+/// TargetCXXABI - The types of C++ ABIs for which we can generate code.
+enum TargetCXXABI {
+ CXXABI_Unknown = -1,
+ CXXABI_Itanium,
+ CXXABI_Microsoft
+};
+
/// TargetInfo - This class exposes information about the current target.
///
class TargetInfo {
const char *UserLabelPrefix;
const llvm::fltSemantics *FloatFormat, *DoubleFormat, *LongDoubleFormat;
unsigned char RegParmMax, SSERegParmMax;
- std::string CXXABI;
+ TargetCXXABI CXXABI;
unsigned HasAlignMac68kSupport : 1;
unsigned RealTypeUsesObjCFPRet : 3;
}
/// getCXXABI - Get the C++ ABI in use.
- virtual llvm::StringRef getCXXABI() const {
+ virtual TargetCXXABI getCXXABI() const {
return CXXABI;
}
/// setCXXABI - Use this specific C++ ABI.
///
- /// \return - False on error (invalid ABI name).
+ /// \return - False on error (invalid C++ ABI name).
virtual bool setCXXABI(const std::string &Name) {
- if (Name != "itanium" && Name != "microsoft")
- return false;
- CXXABI = Name;
+ CXXABI = llvm::StringSwitch<TargetCXXABI>(Name)
+ .Case("itanium", CXXABI_Itanium)
+ .Case("microsoft", CXXABI_Microsoft)
+ .Default(CXXABI_Unknown);
+ if (CXXABI == CXXABI_Unknown) return false;
return true;
}
CXXABI *ASTContext::createCXXABI(const TargetInfo &T) {
if (!LangOpts.CPlusPlus) return NULL;
- if (T.getCXXABI() == "microsoft")
- return CreateMicrosoftCXXABI(*this);
- else
+ switch (T.getCXXABI()) {
+ default:
return CreateItaniumCXXABI(*this);
+ case CXXABI_Microsoft:
+ return CreateMicrosoftCXXABI(*this);
+ }
}
ASTContext::ASTContext(const LangOptions& LOpts, SourceManager &SM,
// This class implements layout specific to the Microsoft ABI.
class MSRecordLayoutBuilder: public RecordLayoutBuilder {
- friend class ASTContext;
-
public:
MSRecordLayoutBuilder(ASTContext& Ctx, EmptySubobjectMap *EmptySubobjects):
RecordLayoutBuilder(Ctx, EmptySubobjects) {}
// When compiling for Microsoft, use the special MS builder.
RecordLayoutBuilder *Builder;
- if (Target.getCXXABI() == "microsoft")
- Builder = new MSRecordLayoutBuilder(*this, &EmptySubobjects);
- else
+ switch (Target.getCXXABI()) {
+ default:
Builder = new RecordLayoutBuilder(*this, &EmptySubobjects);
+ break;
+ case CXXABI_Microsoft:
+ Builder = new MSRecordLayoutBuilder(*this, &EmptySubobjects);
+ }
Builder->Layout(RD);
// FIXME: This is not always correct. See the part about bitfields at
}
void CodeGenModule::createCXXABI() {
- if (Context.Target.getCXXABI() == "microsoft")
- ABI = CreateMicrosoftCXXABI(*this);
- else
+ switch (Context.Target.getCXXABI()) {
+ default:
ABI = CreateItaniumCXXABI(*this);
+ break;
+ case CXXABI_Microsoft:
+ ABI = CreateMicrosoftCXXABI(*this);
+ }
}
void CodeGenModule::Release() {
// type. In such cases, the compiler makes a worst-case assumption.
// We make no such assumption right now, so emit an error if the
// class isn't a complete type.
- if (Context.Target.getCXXABI() == "microsoft" &&
+ if (Context.Target.getCXXABI() == CXXABI_Microsoft &&
RequireCompleteType(Loc, Class, diag::err_incomplete_type))
return QualType();