#define lua_tointeger dll_lua_tointeger
#define lua_call dll_lua_call
#define lua_pcall dll_lua_pcall
-
-#elif LUA_VERSION_NUM <= 502
-#define lua_replace dll_lua_replace
-#define lua_remove dll_lua_remove
#else
-#define lua_rotate dll_lua_rotate
#define lua_tonumberx dll_lua_tonumberx
#define lua_tointegerx dll_lua_tointegerx
#define lua_callk dll_lua_callk
#define lua_getglobal dll_lua_getglobal
#define lua_setglobal dll_lua_setglobal
#endif
+#if LUA_VERSION_NUM <= 502
+#define lua_replace dll_lua_replace
+#define lua_remove dll_lua_remove
+#endif
+#if LUA_VERSION_NUM >= 503
+#define lua_rotate dll_lua_rotate
+#define lua_copy dll_lua_copy
+#endif
#define lua_typename dll_lua_typename
#define lua_close dll_lua_close
#define lua_gettop dll_lua_gettop
#define lua_settop dll_lua_settop
#define lua_pushvalue dll_lua_pushvalue
-#define lua_copy dll_lua_copy
#define lua_isnumber dll_lua_isnumber
#define lua_isstring dll_lua_isstring
#define lua_type dll_lua_type
lua_Integer (*dll_lua_tointeger) (lua_State *L, int idx);
void (*dll_lua_call) (lua_State *L, int nargs, int nresults);
int (*dll_lua_pcall) (lua_State *L, int nargs, int nresults, int errfunc);
-#elif LUA_VERSION_NUM <= 502
-void (*dll_lua_replace) (lua_State *L, int idx);
-void (*dll_lua_remove) (lua_State *L, int idx);
#else
-
-void (*dll_lua_rotate) (lua_State *L, int idx, int n);
lua_Number (*dll_lua_tonumberx) (lua_State *L, int idx, int *isnum);
lua_Integer (*dll_lua_tointegerx) (lua_State *L, int idx, int *isnum);
void (*dll_lua_callk) (lua_State *L, int nargs, int nresults, int ctx,
int ctx, lua_CFunction k);
void (*dll_lua_getglobal) (lua_State *L, const char *var);
void (*dll_lua_setglobal) (lua_State *L, const char *var);
+#endif
+#if LUA_VERSION_NUM <= 502
+void (*dll_lua_replace) (lua_State *L, int idx);
+void (*dll_lua_remove) (lua_State *L, int idx);
+#endif
+#if LUA_VERSION_NUM >= 503
+void (*dll_lua_rotate) (lua_State *L, int idx, int n);
void (*dll_lua_copy) (lua_State *L, int fromidx, int toidx);
#endif
const char *(*dll_lua_typename) (lua_State *L, int tp);
{"lua_tointeger", (luaV_function) &dll_lua_tointeger},
{"lua_call", (luaV_function) &dll_lua_call},
{"lua_pcall", (luaV_function) &dll_lua_pcall},
-#elif LUA_VERSION_NUM <= 502
- {"lua_replace", (luaV_function) &dll_lua_replace},
- {"lua_remove", (luaV_function) &dll_lua_remove},
#else
- {"lua_rotate", (luaV_function) &dll_lua_rotate},
- {"lua_copy", (luaV_function) &dll_lua_copy},
{"lua_tonumberx", (luaV_function) &dll_lua_tonumberx},
{"lua_tointegerx", (luaV_function) &dll_lua_tointegerx},
{"lua_callk", (luaV_function) &dll_lua_callk},
{"lua_pcallk", (luaV_function) &dll_lua_pcallk},
{"lua_getglobal", (luaV_function) &dll_lua_getglobal},
{"lua_setglobal", (luaV_function) &dll_lua_setglobal},
+#endif
+#if LUA_VERSION_NUM <= 502
+ {"lua_replace", (luaV_function) &dll_lua_replace},
+ {"lua_remove", (luaV_function) &dll_lua_remove},
+#endif
+#if LUA_VERSION_NUM >= 503
+ {"lua_rotate", (luaV_function) &dll_lua_rotate},
+ {"lua_copy", (luaV_function) &dll_lua_copy},
#endif
{"lua_typename", (luaV_function) &dll_lua_typename},
{"lua_close", (luaV_function) &dll_lua_close},