--- /dev/null
+#include <stdio.h>
+#include <math.h>
+#include <string.h>
+#include <stdlib.h>
+#include "gd.h"
+
+/* Code drawn from ppmtogif.c, from the pbmplus package
+**
+** Based on GIFENCOD by David Rowley <mgardi@watdscu.waterloo.edu>. A
+** Lempel-Zim compression based on "compress".
+**
+** Modified by Marcel Wijkstra <wijkstra@fwi.uva.nl>
+**
+** Copyright (C) 1989 by Jef Poskanzer.
+**
+** Permission to use, copy, modify, and distribute this software and its
+** documentation for any purpose and without fee is hereby granted, provided
+** that the above copyright notice appear in all copies and that both that
+** copyright notice and this permission notice appear in supporting
+** documentation. This software is provided "as is" without express or
+** implied warranty.
+**
+** The Graphics Interchange Format(c) is the Copyright property of
+** CompuServe Incorporated. GIF(sm) is a Service Mark property of
+** CompuServe Incorporated.
+*/
+
+/*
+ * a code_int must be able to hold 2**GIFBITS values of type int, and also -1
+ */
+typedef int code_int;
+
+#ifdef SIGNED_COMPARE_SLOW
+typedef unsigned long int count_int;
+typedef unsigned short int count_short;
+#else /*SIGNED_COMPARE_SLOW*/
+typedef long int count_int;
+#endif /*SIGNED_COMPARE_SLOW*/
+
+/* 2.0.28: threadsafe */
+
+#define maxbits GIFBITS
+
+/* should NEVER generate this code */
+#define maxmaxcode ((code_int)1 << GIFBITS)
+
+#define HSIZE 5003 /* 80% occupancy */
+#define hsize HSIZE /* Apparently invariant, left over from
+ compress */
+
+typedef struct {
+ int Width, Height;
+ int curx, cury;
+ long CountDown;
+ int Pass;
+ int Interlace;
+ int n_bits; /* number of bits/code */
+ code_int maxcode; /* maximum code, given n_bits */
+ count_int htab [HSIZE];
+ unsigned short codetab [HSIZE];
+ code_int free_ent; /* first unused entry */
+ /*
+ * block compression parameters -- after all codes are used up,
+ * and compression rate changes, start over.
+ */
+ int clear_flg;
+ int offset;
+ long int in_count; /* length of input */
+ long int out_count; /* # of codes output (for debugging) */
+
+ int g_init_bits;
+ gdIOCtx * g_outfile;
+
+ int ClearCode;
+ int EOFCode;
+ unsigned long cur_accum;
+ int cur_bits;
+ /*
+ * Number of characters so far in this 'packet'
+ */
+ int a_count;
+ /*
+ * Define the storage for the packet accumulator
+ */
+ char accum[ 256 ];
+} GifCtx;
+
+static int gifPutWord(int w, gdIOCtx *out);
+static int colorstobpp(int colors);
+static void BumpPixel (GifCtx *ctx);
+static int GIFNextPixel (gdImagePtr im, GifCtx *ctx);
+static void GIFEncode (gdIOCtxPtr fp, int GWidth, int GHeight, int GInterlace, int Background, int Transparent, int BitsPerPixel, int *Red, int *Green, int *Blue, gdImagePtr im);
+static void compress (int init_bits, gdIOCtx *outfile, gdImagePtr im, GifCtx *ctx);
+static void output (code_int code, GifCtx *ctx);
+static void cl_block (GifCtx *ctx);
+static void cl_hash (register count_int chsize, GifCtx *ctx);
+static void char_init (GifCtx *ctx);
+static void char_out (int c, GifCtx *ctx);
+static void flush_char (GifCtx *ctx);
+void * gdImageGifPtr (gdImagePtr im, int *size)
+{
+ void *rv;
+ gdIOCtx *out = gdNewDynamicCtx (2048, NULL);
+ gdImageGifCtx (im, out);
+ rv = gdDPExtractData (out, size);
+ out->gd_free (out);
+ return rv;
+}
+
+void gdImageGif (gdImagePtr im, FILE * outFile)
+{
+ gdIOCtx *out = gdNewFileCtx (outFile);
+ gdImageGifCtx (im, out);
+ out->gd_free (out);
+}
+
+void gdImageGifCtx(gdImagePtr im, gdIOCtxPtr out)
+{
+ gdImagePtr pim = 0, tim = im;
+ int interlace, transparent, BitsPerPixel;
+ interlace = im->interlace;
+ transparent = im->transparent;
+ if (im->trueColor) {
+ /* Expensive, but the only way that produces an
+ acceptable result: mix down to a palette
+ based temporary image. */
+ pim = gdImageCreatePaletteFromTrueColor(im, 1, 256);
+ if (!pim) {
+ return;
+ }
+ tim = pim;
+ }
+ BitsPerPixel = colorstobpp(tim->colorsTotal);
+ /* All set, let's do it. */
+ GIFEncode(
+ out, tim->sx, tim->sy, interlace, 0, transparent, BitsPerPixel,
+ tim->red, tim->green, tim->blue, tim);
+ if (pim) {
+ /* Destroy palette based temporary image. */
+ gdImageDestroy( pim);
+ }
+}
+
+static int
+colorstobpp(int colors)
+{
+ int bpp = 0;
+
+ if ( colors <= 2 )
+ bpp = 1;
+ else if ( colors <= 4 )
+ bpp = 2;
+ else if ( colors <= 8 )
+ bpp = 3;
+ else if ( colors <= 16 )
+ bpp = 4;
+ else if ( colors <= 32 )
+ bpp = 5;
+ else if ( colors <= 64 )
+ bpp = 6;
+ else if ( colors <= 128 )
+ bpp = 7;
+ else if ( colors <= 256 )
+ bpp = 8;
+ return bpp;
+ }
+
+/*****************************************************************************
+ *
+ * GIFENCODE.C - GIF Image compression interface
+ *
+ * GIFEncode( FName, GHeight, GWidth, GInterlace, Background, Transparent,
+ * BitsPerPixel, Red, Green, Blue, gdImagePtr )
+ *
+ *****************************************************************************/
+
+#define TRUE 1
+#define FALSE 0
+/*
+ * Bump the 'curx' and 'cury' to point to the next pixel
+ */
+static void
+BumpPixel(GifCtx *ctx)
+{
+ /*
+ * Bump the current X position
+ */
+ ++(ctx->curx);
+
+ /*
+ * If we are at the end of a scan line, set curx back to the beginning
+ * If we are interlaced, bump the cury to the appropriate spot,
+ * otherwise, just increment it.
+ */
+ if( ctx->curx == ctx->Width ) {
+ ctx->curx = 0;
+
+ if( !ctx->Interlace )
+ ++(ctx->cury);
+ else {
+ switch( ctx->Pass ) {
+
+ case 0:
+ ctx->cury += 8;
+ if( ctx->cury >= ctx->Height ) {
+ ++(ctx->Pass);
+ ctx->cury = 4;
+ }
+ break;
+
+ case 1:
+ ctx->cury += 8;
+ if( ctx->cury >= ctx->Height ) {
+ ++(ctx->Pass);
+ ctx->cury = 2;
+ }
+ break;
+
+ case 2:
+ ctx->cury += 4;
+ if( ctx->cury >= ctx->Height ) {
+ ++(ctx->Pass);
+ ctx->cury = 1;
+ }
+ break;
+
+ case 3:
+ ctx->cury += 2;
+ break;
+ }
+ }
+ }
+}
+
+/*
+ * Return the next pixel from the image
+ */
+static int
+GIFNextPixel(gdImagePtr im, GifCtx *ctx)
+{
+ int r;
+
+ if( ctx->CountDown == 0 )
+ return EOF;
+
+ --(ctx->CountDown);
+
+ r = gdImageGetPixel(im, ctx->curx, ctx->cury);
+
+ BumpPixel(ctx);
+
+ return r;
+}
+
+/* public */
+
+static void
+GIFEncode(gdIOCtxPtr fp, int GWidth, int GHeight, int GInterlace, int Background, int Transparent, int BitsPerPixel, int *Red, int *Green, int *Blue, gdImagePtr im)
+{
+ int B;
+ int RWidth, RHeight;
+ int LeftOfs, TopOfs;
+ int Resolution;
+ int ColorMapSize;
+ int InitCodeSize;
+ int i;
+ GifCtx ctx;
+ ctx.Interlace = GInterlace;
+ ctx.in_count = 1;
+ memset(&ctx, 0, sizeof(ctx));
+ ColorMapSize = 1 << BitsPerPixel;
+
+ RWidth = ctx.Width = GWidth;
+ RHeight = ctx.Height = GHeight;
+ LeftOfs = TopOfs = 0;
+
+ Resolution = BitsPerPixel;
+
+ /*
+ * Calculate number of bits we are expecting
+ */
+ ctx.CountDown = (long)ctx.Width * (long)ctx.Height;
+
+ /*
+ * Indicate which pass we are on (if interlace)
+ */
+ ctx.Pass = 0;
+
+ /*
+ * The initial code size
+ */
+ if( BitsPerPixel <= 1 )
+ InitCodeSize = 2;
+ else
+ InitCodeSize = BitsPerPixel;
+
+ /*
+ * Set up the current x and y position
+ */
+ ctx.curx = ctx.cury = 0;
+
+ /*
+ * Write the Magic header
+ */
+ gdPutBuf(Transparent < 0 ? "GIF87a" : "GIF89a", 6, fp );
+
+ /*
+ * Write out the screen width and height
+ */
+ gifPutWord( RWidth, fp );
+ gifPutWord( RHeight, fp );
+
+ /*
+ * Indicate that there is a global colour map
+ */
+ B = 0x80; /* Yes, there is a color map */
+
+ /*
+ * OR in the resolution
+ */
+ B |= (Resolution - 1) << 5;
+
+ /*
+ * OR in the Bits per Pixel
+ */
+ B |= (BitsPerPixel - 1);
+
+ /*
+ * Write it out
+ */
+ gdPutC( B, fp );
+
+ /*
+ * Write out the Background colour
+ */
+ gdPutC( Background, fp );
+
+ /*
+ * Byte of 0's (future expansion)
+ */
+ gdPutC( 0, fp );
+
+ /*
+ * Write out the Global Colour Map
+ */
+ for( i=0; i<ColorMapSize; ++i ) {
+ gdPutC( Red[i], fp );
+ gdPutC( Green[i], fp );
+ gdPutC( Blue[i], fp );
+ }
+
+ /*
+ * Write out extension for transparent colour index, if necessary.
+ */
+ if ( Transparent >= 0 ) {
+ gdPutC( '!', fp );
+ gdPutC( 0xf9, fp );
+ gdPutC( 4, fp );
+ gdPutC( 1, fp );
+ gdPutC( 0, fp );
+ gdPutC( 0, fp );
+ gdPutC( (unsigned char) Transparent, fp );
+ gdPutC( 0, fp );
+ }
+
+ /*
+ * Write an Image separator
+ */
+ gdPutC( ',', fp );
+
+ /*
+ * Write the Image header
+ */
+
+ gifPutWord( LeftOfs, fp );
+ gifPutWord( TopOfs, fp );
+ gifPutWord( ctx.Width, fp );
+ gifPutWord( ctx.Height, fp );
+
+ /*
+ * Write out whether or not the image is interlaced
+ */
+ if( ctx.Interlace )
+ gdPutC( 0x40, fp );
+ else
+ gdPutC( 0x00, fp );
+
+ /*
+ * Write out the initial code size
+ */
+ gdPutC( InitCodeSize, fp );
+
+ /*
+ * Go and actually compress the data
+ */
+ compress( InitCodeSize+1, fp, im, &ctx );
+
+ /*
+ * Write out a Zero-length packet (to end the series)
+ */
+ gdPutC( 0, fp );
+
+ /*
+ * Write the GIF file terminator
+ */
+ gdPutC( ';', fp );
+}
+
+/***************************************************************************
+ *
+ * GIFCOMPR.C - GIF Image compression routines
+ *
+ * Lempel-Ziv compression based on 'compress'. GIF modifications by
+ * David Rowley (mgardi@watdcsu.waterloo.edu)
+ *
+ ***************************************************************************/
+
+/*
+ * General DEFINEs
+ */
+
+#define GIFBITS 12
+
+#ifdef NO_UCHAR
+ typedef char char_type;
+#else /*NO_UCHAR*/
+ typedef unsigned char char_type;
+#endif /*NO_UCHAR*/
+
+/*
+ *
+ * GIF Image compression - modified 'compress'
+ *
+ * Based on: compress.c - File compression ala IEEE Computer, June 1984.
+ *
+ * By Authors: Spencer W. Thomas (decvax!harpo!utah-cs!utah-gr!thomas)
+ * Jim McKie (decvax!mcvax!jim)
+ * Steve Davies (decvax!vax135!petsd!peora!srd)
+ * Ken Turkowski (decvax!decwrl!turtlevax!ken)
+ * James A. Woods (decvax!ihnp4!ames!jaw)
+ * Joe Orost (decvax!vax135!petsd!joe)
+ *
+ */
+#include <ctype.h>
+
+#define ARGVAL() (*++(*argv) || (--argc && *++argv))
+
+#ifdef COMPATIBLE /* But wrong! */
+# define MAXCODE(n_bits) ((code_int) 1 << (n_bits) - 1)
+#else /*COMPATIBLE*/
+# define MAXCODE(n_bits) (((code_int) 1 << (n_bits)) - 1)
+#endif /*COMPATIBLE*/
+
+#define HashTabOf(i) ctx->htab[i]
+#define CodeTabOf(i) ctx->codetab[i]
+
+
+/*
+ * To save much memory, we overlay the table used by compress() with those
+ * used by decompress(). The tab_prefix table is the same size and type
+ * as the codetab. The tab_suffix table needs 2**GIFBITS characters. We
+ * get this from the beginning of htab. The output stack uses the rest
+ * of htab, and contains characters. There is plenty of room for any
+ * possible stack (stack used to be 8000 characters).
+ */
+
+#define tab_prefixof(i) CodeTabOf(i)
+#define tab_suffixof(i) ((char_type*)(htab))[i]
+#define de_stack ((char_type*)&tab_suffixof((code_int)1<<GIFBITS))
+
+/*
+ * compress stdin to stdout
+ *
+ * Algorithm: use open addressing double hashing (no chaining) on the
+ * prefix code / next character combination. We do a variant of Knuth's
+ * algorithm D (vol. 3, sec. 6.4) along with G. Knott's relatively-prime
+ * secondary probe. Here, the modular division first probe is gives way
+ * to a faster exclusive-or manipulation. Also do block compression with
+ * an adaptive reset, whereby the code table is cleared when the compression
+ * ratio decreases, but after the table fills. The variable-length output
+ * codes are re-sized at this point, and a special CLEAR code is generated
+ * for the decompressor. Late addition: construct the table according to
+ * file size for noticeable speed improvement on small files. Please direct
+ * questions about this implementation to ames!jaw.
+ */
+
+static void
+output(code_int code, GifCtx *ctx);
+
+static void
+compress(int init_bits, gdIOCtxPtr outfile, gdImagePtr im, GifCtx *ctx)
+{
+ register long fcode;
+ register code_int i /* = 0 */;
+ register int c;
+ register code_int ent;
+ register code_int disp;
+ register code_int hsize_reg;
+ register int hshift;
+
+ /*
+ * Set up the globals: g_init_bits - initial number of bits
+ * g_outfile - pointer to output file
+ */
+ ctx->g_init_bits = init_bits;
+ ctx->g_outfile = outfile;
+
+ /*
+ * Set up the necessary values
+ */
+ ctx->offset = 0;
+ ctx->out_count = 0;
+ ctx->clear_flg = 0;
+ ctx->in_count = 1;
+ ctx->maxcode = MAXCODE(ctx->n_bits = ctx->g_init_bits);
+
+ ctx->ClearCode = (1 << (init_bits - 1));
+ ctx->EOFCode = ctx->ClearCode + 1;
+ ctx->free_ent = ctx->ClearCode + 2;
+
+ char_init(ctx);
+
+ ent = GIFNextPixel( im, ctx );
+
+ hshift = 0;
+ for ( fcode = (long) hsize; fcode < 65536L; fcode *= 2L )
+ ++hshift;
+ hshift = 8 - hshift; /* set hash code range bound */
+
+ hsize_reg = hsize;
+ cl_hash( (count_int) hsize_reg, ctx ); /* clear hash table */
+
+ output( (code_int)ctx->ClearCode, ctx );
+
+#ifdef SIGNED_COMPARE_SLOW
+ while ( (c = GIFNextPixel( im )) != (unsigned) EOF ) {
+#else /*SIGNED_COMPARE_SLOW*/
+ while ( (c = GIFNextPixel( im, ctx )) != EOF ) { /* } */
+#endif /*SIGNED_COMPARE_SLOW*/
+
+ ++(ctx->in_count);
+
+ fcode = (long) (((long) c << maxbits) + ent);
+ i = (((code_int)c << hshift) ^ ent); /* xor hashing */
+
+ if ( HashTabOf (i) == fcode ) {
+ ent = CodeTabOf (i);
+ continue;
+ } else if ( (long)HashTabOf (i) < 0 ) /* empty slot */
+ goto nomatch;
+ disp = hsize_reg - i; /* secondary hash (after G. Knott) */
+ if ( i == 0 )
+ disp = 1;
+probe:
+ if ( (i -= disp) < 0 )
+ i += hsize_reg;
+
+ if ( HashTabOf (i) == fcode ) {
+ ent = CodeTabOf (i);
+ continue;
+ }
+ if ( (long)HashTabOf (i) > 0 )
+ goto probe;
+nomatch:
+ output ( (code_int) ent, ctx );
+ ++(ctx->out_count);
+ ent = c;
+#ifdef SIGNED_COMPARE_SLOW
+ if ( (unsigned) ctx->free_ent < (unsigned) maxmaxcode) {
+#else /*SIGNED_COMPARE_SLOW*/
+ if ( ctx->free_ent < maxmaxcode ) { /* } */
+#endif /*SIGNED_COMPARE_SLOW*/
+ CodeTabOf (i) = ctx->free_ent++; /* code -> hashtable */
+ HashTabOf (i) = fcode;
+ } else
+ cl_block(ctx);
+ }
+ /*
+ * Put out the final code.
+ */
+ output( (code_int)ent, ctx );
+ ++(ctx->out_count);
+ output( (code_int) ctx->EOFCode, ctx );
+}
+
+/*****************************************************************
+ * TAG( output )
+ *
+ * Output the given code.
+ * Inputs:
+ * code: A n_bits-bit integer. If == -1, then EOF. This assumes
+ * that n_bits =< (long)wordsize - 1.
+ * Outputs:
+ * Outputs code to the file.
+ * Assumptions:
+ * Chars are 8 bits long.
+ * Algorithm:
+ * Maintain a GIFBITS character long buffer (so that 8 codes will
+ * fit in it exactly). Use the VAX insv instruction to insert each
+ * code in turn. When the buffer fills up empty it and start over.
+ */
+
+static unsigned long masks[] = { 0x0000, 0x0001, 0x0003, 0x0007, 0x000F,
+ 0x001F, 0x003F, 0x007F, 0x00FF,
+ 0x01FF, 0x03FF, 0x07FF, 0x0FFF,
+ 0x1FFF, 0x3FFF, 0x7FFF, 0xFFFF };
+
+static void
+output(code_int code, GifCtx *ctx)
+{
+ ctx->cur_accum &= masks[ ctx->cur_bits ];
+
+ if( ctx->cur_bits > 0 )
+ ctx->cur_accum |= ((long)code << ctx->cur_bits);
+ else
+ ctx->cur_accum = code;
+
+ ctx->cur_bits += ctx->n_bits;
+
+ while( ctx->cur_bits >= 8 ) {
+ char_out( (unsigned int)(ctx->cur_accum & 0xff), ctx );
+ ctx->cur_accum >>= 8;
+ ctx->cur_bits -= 8;
+ }
+
+ /*
+ * If the next entry is going to be too big for the code size,
+ * then increase it, if possible.
+ */
+ if ( ctx->free_ent > ctx->maxcode || ctx->clear_flg ) {
+
+ if( ctx->clear_flg ) {
+
+ ctx->maxcode = MAXCODE (ctx->n_bits = ctx->g_init_bits);
+ ctx->clear_flg = 0;
+
+ } else {
+
+ ++(ctx->n_bits);
+ if ( ctx->n_bits == maxbits )
+ ctx->maxcode = maxmaxcode;
+ else
+ ctx->maxcode = MAXCODE(ctx->n_bits);
+ }
+ }
+
+ if( code == ctx->EOFCode ) {
+ /*
+ * At EOF, write the rest of the buffer.
+ */
+ while( ctx->cur_bits > 0 ) {
+ char_out( (unsigned int)(ctx->cur_accum & 0xff), ctx);
+ ctx->cur_accum >>= 8;
+ ctx->cur_bits -= 8;
+ }
+
+ flush_char(ctx);
+
+ }
+}
+
+/*
+ * Clear out the hash table
+ */
+static void
+cl_block (GifCtx *ctx) /* table clear for block compress */
+{
+
+ cl_hash ( (count_int) hsize, ctx );
+ ctx->free_ent = ctx->ClearCode + 2;
+ ctx->clear_flg = 1;
+
+ output( (code_int)ctx->ClearCode, ctx);
+}
+
+static void
+cl_hash(register count_int chsize, GifCtx *ctx) /* reset code table */
+
+{
+
+ register count_int *htab_p = ctx->htab+chsize;
+
+ register long i;
+ register long m1 = -1;
+
+ i = chsize - 16;
+ do { /* might use Sys V memset(3) here */
+ *(htab_p-16) = m1;
+ *(htab_p-15) = m1;
+ *(htab_p-14) = m1;
+ *(htab_p-13) = m1;
+ *(htab_p-12) = m1;
+ *(htab_p-11) = m1;
+ *(htab_p-10) = m1;
+ *(htab_p-9) = m1;
+ *(htab_p-8) = m1;
+ *(htab_p-7) = m1;
+ *(htab_p-6) = m1;
+ *(htab_p-5) = m1;
+ *(htab_p-4) = m1;
+ *(htab_p-3) = m1;
+ *(htab_p-2) = m1;
+ *(htab_p-1) = m1;
+ htab_p -= 16;
+ } while ((i -= 16) >= 0);
+
+ for ( i += 16; i > 0; --i )
+ *--htab_p = m1;
+}
+
+/******************************************************************************
+ *
+ * GIF Specific routines
+ *
+ ******************************************************************************/
+
+/*
+ * Set up the 'byte output' routine
+ */
+static void
+char_init(GifCtx *ctx)
+{
+ ctx->a_count = 0;
+}
+
+/*
+ * Add a character to the end of the current packet, and if it is 254
+ * characters, flush the packet to disk.
+ */
+static void
+char_out(int c, GifCtx *ctx)
+{
+ ctx->accum[ ctx->a_count++ ] = c;
+ if( ctx->a_count >= 254 )
+ flush_char(ctx);
+}
+
+/*
+ * Flush the packet to disk, and reset the accumulator
+ */
+static void
+flush_char(GifCtx *ctx)
+{
+ if( ctx->a_count > 0 ) {
+ gdPutC( ctx->a_count, ctx->g_outfile );
+ gdPutBuf( ctx->accum, ctx->a_count, ctx->g_outfile );
+ ctx->a_count = 0;
+ }
+}
+
+static int gifPutWord(int w, gdIOCtx *out)
+{
+ /* Byte order is little-endian */
+ gdPutC(w & 0xFF, out);
+ gdPutC((w >> 8) & 0xFF, out);
+ return 0;
+}
+
+