/// invoke function.
static void AllocateAllBlockDeclRefs(const CodeGenFunction::BlockInfo &Info,
CodeGenFunction *CGF) {
-#if 0
// Always allocate self, as it is often handy in the debugger, even if there
// is no codegen in the block that uses it. This is also useful to always do
// this as if we didn't, we'd have to figure out all code that uses a self
SelfDecl->getType(), SourceLocation(), false);
CGF->AllocateBlockDecl(BDRE);
}
-#endif
// FIXME: Also always forward the this pointer in C++ as well.