/// Return the number of registers in this class.
unsigned getNumRegs() const { return MC->getNumRegs(); }
-
+
iterator_range<SmallVectorImpl<MCPhysReg>::const_iterator>
getRegisters() const {
return make_range(MC->begin(), MC->end());
return false;
}
+ /// Returns true if the target requires using the RegScavenger directly for
+ /// frame elimination despite using requiresFrameIndexScavenging.
+ virtual bool requiresFrameIndexReplacementScavenging(
+ const MachineFunction &MF) const {
+ return false;
+ }
+
/// Returns true if the target wants the LocalStackAllocation pass to be run
/// and virtual base registers used for more efficient stack access.
virtual bool requiresVirtualBaseRegisters(const MachineFunction &MF) const {
// TRI->requiresFrameIndexScavenging() for the current function.
bool FrameIndexVirtualScavenging;
+ // Flag to control whether the scavenger should be passed even though
+ // FrameIndexVirtualScavenging is used.
+ bool FrameIndexEliminationScavenging;
+
void calculateCallFrameInfo(MachineFunction &Fn);
void calculateSaveRestoreBlocks(MachineFunction &Fn);
RS = TRI->requiresRegisterScavenging(Fn) ? new RegScavenger() : nullptr;
FrameIndexVirtualScavenging = TRI->requiresFrameIndexScavenging(Fn);
+ FrameIndexEliminationScavenging = (RS && !FrameIndexVirtualScavenging) ||
+ TRI->requiresFrameIndexReplacementScavenging(Fn);
// Calculate the MaxCallFrameSize and AdjustsStack variables for the
// function's frame information. Also eliminates call frame pseudo
unsigned FrameSetupOpcode = TII.getCallFrameSetupOpcode();
unsigned FrameDestroyOpcode = TII.getCallFrameDestroyOpcode();
- if (RS && !FrameIndexVirtualScavenging) RS->enterBasicBlock(*BB);
+ if (RS && FrameIndexEliminationScavenging)
+ RS->enterBasicBlock(*BB);
bool InsideCallSequence = false;
// use that target machine register info object to eliminate
// it.
TRI.eliminateFrameIndex(MI, SPAdj, i,
- FrameIndexVirtualScavenging ? nullptr : RS);
+ FrameIndexEliminationScavenging ? RS : nullptr);
// Reset the iterator if we were at the beginning of the BB.
if (AtBeginning) {
// the SP adjustment made by each instruction in the sequence.
// This includes both the frame setup/destroy pseudos (handled above),
// as well as other instructions that have side effects w.r.t the SP.
- // Note that this must come after eliminateFrameIndex, because
+ // Note that this must come after eliminateFrameIndex, because
// if I itself referred to a frame index, we shouldn't count its own
// adjustment.
if (DidFinishLoop && InsideCallSequence)
if (DoIncr && I != BB->end()) ++I;
// Update register states.
- if (RS && !FrameIndexVirtualScavenging && DidFinishLoop)
+ if (RS && FrameIndexEliminationScavenging && DidFinishLoop)
RS->forward(MI);
}
}
return MF.getFrameInfo().hasStackObjects();
}
+bool SIRegisterInfo::requiresFrameIndexReplacementScavenging(
+ const MachineFunction &MF) const {
+ // m0 is needed for the scalar store offset. m0 is unallocatable, so we can't
+ // create a virtual register for it during frame index elimination, so the
+ // scavenger is directly needed.
+ return MF.getFrameInfo().hasStackObjects() &&
+ MF.getSubtarget<SISubtarget>().hasScalarStores() &&
+ MF.getInfo<SIMachineFunctionInfo>()->hasSpilledSGPRs();
+}
+
bool SIRegisterInfo::requiresVirtualBaseRegisters(
const MachineFunction &) const {
// There are no special dedicated stack or frame pointers.