/// Context - The AST context in which we will build the type sets.
ASTContext &Context;
- bool AddPointerWithMoreQualifiedTypeVariants(QualType Ty);
+ bool AddPointerWithMoreQualifiedTypeVariants(QualType Ty,
+ const Qualifiers &VisibleQuals);
bool AddMemberPointerWithMoreQualifiedTypeVariants(QualType Ty);
public:
///
/// FIXME: what to do about extended qualifiers?
bool
-BuiltinCandidateTypeSet::AddPointerWithMoreQualifiedTypeVariants(QualType Ty) {
+BuiltinCandidateTypeSet::AddPointerWithMoreQualifiedTypeVariants(QualType Ty
+ ,const Qualifiers &VisibleQuals) {
// Insert this type.
if (!PointerTypes.insert(Ty))
QualType PointeeTy = PointerTy->getPointeeType();
unsigned BaseCVR = PointeeTy.getCVRQualifiers();
-
+ bool hasVolatile = VisibleQuals.hasVolatile();
+ bool hasRestrict = VisibleQuals.hasRestrict();
+
// Iterate through all strict supersets of BaseCVR.
for (unsigned CVR = BaseCVR+1; CVR <= Qualifiers::CVRMask; ++CVR) {
if ((CVR | BaseCVR) != CVR) continue;
-
+ // Skip over Volatile/Restrict if no Volatile/Restrict found anywhere
+ // in the types.
+ if ((CVR & Qualifiers::Volatile) && !hasVolatile) continue;
+ if ((CVR & Qualifiers::Restrict) && !hasRestrict) continue;
QualType QPointeeTy = Context.getCVRQualifiedType(PointeeTy, CVR);
PointerTypes.insert(Context.getPointerType(QPointeeTy));
}
// Insert our type, and its more-qualified variants, into the set
// of types.
- if (!AddPointerWithMoreQualifiedTypeVariants(Ty))
+ if (!AddPointerWithMoreQualifiedTypeVariants(Ty, VisibleQuals))
return;
// Add 'cv void*' to our set of types.
QualType QualVoid
= Context.getCVRQualifiedType(Context.VoidTy,
PointeeTy.getCVRQualifiers());
- AddPointerWithMoreQualifiedTypeVariants(Context.getPointerType(QualVoid));
+ AddPointerWithMoreQualifiedTypeVariants(Context.getPointerType(QualVoid),
+ VisibleQuals);
}
// If this is a pointer to a class type, add pointers to its bases
else
TyRec = ArgExpr->getType()->getAs<RecordType>();
if (!TyRec) {
- // Just to be safe, asssume the worst case.
+ // Just to be safe, assume the worst case.
VRQuals.addVolatile();
VRQuals.addRestrict();
return VRQuals;