#define S_ss3 73
#define S_ss4 74
#define S_poisoncloud 75
+#define S_goodpos 76 /* valid position for targeting */
/* The 8 swallow symbols. Do NOT separate. To change order or add, see */
/* the function swallow_to_glyph() in display.c. */
-#define S_sw_tl 76 /* swallow top left [1] */
-#define S_sw_tc 77 /* swallow top center [2] Order: */
-#define S_sw_tr 78 /* swallow top right [3] */
-#define S_sw_ml 79 /* swallow middle left [4] 1 2 3 */
-#define S_sw_mr 80 /* swallow middle right [6] 4 5 6 */
-#define S_sw_bl 81 /* swallow bottom left [7] 7 8 9 */
-#define S_sw_bc 82 /* swallow bottom center [8] */
-#define S_sw_br 83 /* swallow bottom right [9] */
-
-#define S_explode1 84 /* explosion top left */
-#define S_explode2 85 /* explosion top center */
-#define S_explode3 86 /* explosion top right Ex. */
-#define S_explode4 87 /* explosion middle left */
-#define S_explode5 88 /* explosion middle center /-\ */
-#define S_explode6 89 /* explosion middle right |@| */
-#define S_explode7 90 /* explosion bottom left \-/ */
-#define S_explode8 91 /* explosion bottom center */
-#define S_explode9 92 /* explosion bottom right */
+#define S_sw_tl 77 /* swallow top left [1] */
+#define S_sw_tc 78 /* swallow top center [2] Order: */
+#define S_sw_tr 79 /* swallow top right [3] */
+#define S_sw_ml 80 /* swallow middle left [4] 1 2 3 */
+#define S_sw_mr 81 /* swallow middle right [6] 4 5 6 */
+#define S_sw_bl 82 /* swallow bottom left [7] 7 8 9 */
+#define S_sw_bc 83 /* swallow bottom center [8] */
+#define S_sw_br 84 /* swallow bottom right [9] */
+
+#define S_explode1 85 /* explosion top left */
+#define S_explode2 86 /* explosion top center */
+#define S_explode3 87 /* explosion top right Ex. */
+#define S_explode4 88 /* explosion middle left */
+#define S_explode5 89 /* explosion middle center /-\ */
+#define S_explode6 90 /* explosion middle right |@| */
+#define S_explode7 91 /* explosion bottom left \-/ */
+#define S_explode8 92 /* explosion bottom center */
+#define S_explode9 93 /* explosion bottom right */
/* end effects */
-#define MAXPCHARS 93 /* maximum number of mapped characters */
+#define MAXPCHARS 94 /* maximum number of mapped characters */
#define MAXDCHARS 41 /* maximum of mapped dungeon characters */
#define MAXTCHARS 22 /* maximum of mapped trap characters */
-#define MAXECHARS 30 /* maximum of mapped effects characters */
+#define MAXECHARS 31 /* maximum of mapped effects characters */
#define MAXEXPCHARS 9 /* number of explosion characters */
struct symdef {
{'@', "", C(HI_ZAP)},
{'*', "", C(HI_ZAP)},
{'#', "poison cloud", C(CLR_BRIGHT_GREEN)}, /* [part of] a poison cloud */
+ {'?', "valid position", C(CLR_BRIGHT_GREEN)}, /* valid position for targeting */
{'/', "", C(CLR_GREEN)}, /* swallow top left */
{'-', "", C(CLR_GREEN)}, /* swallow top center */
{'\\', "", C(CLR_GREEN)}, /* swallow top right */
{SYM_PCHAR, S_flashbeam, "S_flashbeam"},
{SYM_PCHAR, S_boomleft, "S_boomleft"},
{SYM_PCHAR, S_boomright, "S_boomright"},
+ {SYM_PCHAR, S_goodpos, "S_goodpos"},
{SYM_PCHAR, S_ss1, "S_ss1"},
{SYM_PCHAR, S_ss2, "S_ss2"},
{SYM_PCHAR, S_ss3, "S_ss3"},