Do not set the end time of the animation to the end time of the event
in case end time and start time specified in a \t tag are equal.
This should sort out a problem introduced by commit 1f176b.
}
if (cnt == 3) {
v1 = v[0];
- v2 = (v[1] <= v1) ? render_priv->state.event->Duration : v[1];
+ v2 = (v[1] < v1) ? render_priv->state.event->Duration : v[1];
v3 = v[2];
} else if (cnt == 2) {
v1 = v[0];
- v2 = (v[1] <= v1) ? render_priv->state.event->Duration : v[1];
+ v2 = (v[1] < v1) ? render_priv->state.event->Duration : v[1];
v3 = 1.;
} else if (cnt == 1) {
v1 = 0;