yelp(register struct monst* mtmp)
{
register const char *yelp_verb = 0;
+ enum sound_effect_entries se = se_yelp;
if (helpless(mtmp) || !mtmp->data->msound)
return;
else
switch (mtmp->data->msound) {
case MS_MEW:
+ se = se_feline_yelp;
yelp_verb = (!Deaf) ? "yowl" : "arch";
break;
case MS_BARK:
case MS_GROWL:
+ se = se_canine_yelp;
yelp_verb = (!Deaf) ? "yelp" : "recoil";
break;
case MS_ROAR:
yelp_verb = (!Deaf) ? "snarl" : "bluff";
break;
case MS_SQEEK:
+ se = se_squeal;
yelp_verb = (!Deaf) ? "squeal" : "quiver";
break;
case MS_SQAWK:
+ se = se_avian_screak;
yelp_verb = (!Deaf) ? "screak" : "thrash";
break;
case MS_WAIL:
+ se = se_wail;
yelp_verb = (!Deaf) ? "wail" : "cringe";
break;
}
if (yelp_verb) {
+ Soundeffect(se, 70); /* Soundeffect() handles Deaf or not Deaf */
pline("%s %s!", Monnam(mtmp), vtense((char *) 0, yelp_verb));
if (gc.context.run)
nomul(0);
whimper(register struct monst* mtmp)
{
register const char *whimper_verb = 0;
-
+ enum sound_effect_entries se = se_canine_whine;
if (helpless(mtmp) || !mtmp->data->msound)
return;
whimper_verb = "whine";
break;
case MS_SQEEK:
+ se = se_squeal;
whimper_verb = "squeal";
break;
}
if (whimper_verb) {
+ if (!Hallucination) {
+ Soundeffect(se, 50);
+ }
pline("%s %s.", Monnam(mtmp), vtense((char *) 0, whimper_verb));
if (gc.context.run)
nomul(0);
pline("%s throws back %s head and lets out a blood curdling %s!",
Monnam(mtmp), mhis(mtmp),
(ptr == &mons[PM_HUMAN_WERERAT]) ? "shriek" : "howl");
+ Soundeffect(((ptr == &mons[PM_HUMAN_WERERAT]) ? se_scream : se_canine_howl), 80);
wake_nearto(mtmp->mx, mtmp->my, 11 * 11);
} else
pline_msg =
case MS_MEW:
if (mtmp->mtame) {
if (mtmp->mconf || mtmp->mflee || mtmp->mtrapped
- || mtmp->mtame < 5)
+ || mtmp->mtame < 5) {
+ Soundeffect(se_feline_yowl, 80);
pline_msg = "yowls.";
- else if (gm.moves > EDOG(mtmp)->hungrytime)
+ } else if (gm.moves > EDOG(mtmp)->hungrytime) {
+ Soundeffect(se_feline_meow, 80);
pline_msg = "meows.";
- else if (EDOG(mtmp)->hungrytime > gm.moves + 1000)
+ } else if (EDOG(mtmp)->hungrytime > gm.moves + 1000) {
+ Soundeffect(se_feline_purr, 40);
pline_msg = "purrs.";
- else
+ } else {
+ Soundeffect(se_feline_mew, 60);
pline_msg = "mews.";
+ }
break;
}
/*FALLTHRU*/
case MS_GROWL:
+ Soundeffect((mtmp->mpeaceful ? se_snarl : se_growl), 80);
pline_msg = mtmp->mpeaceful ? "snarls." : "growls!";
break;
case MS_ROAR:
+ Soundeffect((mtmp->mpeaceful ? se_snarl : se_roar), 80);
pline_msg = mtmp->mpeaceful ? "snarls." : "roars!";
break;
case MS_SQEEK:
+ Soundeffect(se_squeak, 80);
pline_msg = "squeaks.";
break;
case MS_SQAWK:
- if (ptr == &mons[PM_RAVEN] && !mtmp->mpeaceful)
+ if (ptr == &mons[PM_RAVEN] && !mtmp->mpeaceful) {
verbl_msg = "Nevermore!";
- else
+ } else {
+ Soundeffect(se_squawk, 80);
pline_msg = "squawks.";
+ }
break;
case MS_HISS:
- if (!mtmp->mpeaceful)
+ if (!mtmp->mpeaceful) {
+ Soundeffect(se_hiss, 80);
pline_msg = "hisses!";
- else
+ } else {
return ECMD_OK; /* no sound */
+ }
break;
case MS_BUZZ:
+ Soundeffect((mtmp->mpeaceful ? se_buzz : se_angry_drone), 80);
pline_msg = mtmp->mpeaceful ? "drones." : "buzzes angrily.";
break;
case MS_GRUNT:
+ Soundeffect(se_grunt, 60);
pline_msg = "grunts.";
break;
case MS_NEIGH:
- if (mtmp->mtame < 5)
+ if (mtmp->mtame < 5) {
+ Soundeffect(se_equine_neigh, 60);
pline_msg = "neighs.";
- else if (gm.moves > EDOG(mtmp)->hungrytime)
+ } else if (gm.moves > EDOG(mtmp)->hungrytime) {
+ Soundeffect(se_equine_whinny, 60);
pline_msg = "whinnies.";
- else
+ } else {
+ Soundeffect(se_equine_whicker, 60);
pline_msg = "whickers.";
+ }
break;
case MS_MOO:
+ Soundeffect((mtmp->mpeaceful ? se_bovine_moo : se_bovine_bellow), 80);
pline_msg = mtmp->mpeaceful ? "moos." : "bellows!";
break;
case MS_WAIL:
+ Soundeffect(se_sad_wailing, 60);
pline_msg = "wails mournfully.";
break;
case MS_GROAN:
- if (!rn2(3))
+ if (!rn2(3)) {
+ Soundeffect(se_groan, 60);
pline_msg = "groans.";
+ }
break;
case MS_GURGLE:
+ Soundeffect(se_gurgle, 60);
pline_msg = "gurgles.";
break;
case MS_BURBLE:
+ Soundeffect(se_jabberwock_burble, 60);
pline_msg = "burbles.";
break;
case MS_TRUMPET:
+ Soundeffect(se_elephant_trumpet, 60);
pline_msg = "trumpets!";
wake_nearto(mtmp->mx, mtmp->my, 11 * 11);
break;
case MS_SHRIEK:
+ Soundeffect(se_shriek, 60);
pline_msg = "shrieks.";
aggravate();
break;
pline_msg = "imitates you.";
break;
case MS_BONES:
+ Soundeffect(se_bone_rattle, 60);
pline("%s rattles noisily.", Monnam(mtmp));
You("freeze for a moment.");
nomul(-2);
static const char *const laugh_msg[4] = {
"giggles.", "chuckles.", "snickers.", "laughs.",
};
+ Soundeffect(se_laughter, 60);
pline_msg = laugh_msg[rn2(4)];
break;
}
pline_msg = "mumbles incomprehensibly.";
break;
case MS_ORC: /* this used to be an alias for grunt, now it is distinct */
+ Soundeffect(se_orc_grunt, 60);
pline_msg = "grunts.";
break;
case MS_DJINNI:
};
static const struct soundeffect_automapping
- se_mappings_init[number_of_se_entries] = {
- { se_zero_invalid, "" },
- { se_faint_splashing, "faint_splashing" },
- { se_crackling_of_hellfire, "crackling_of_hellfire" },
- { se_heart_beat, "heart_beat" },
- { se_typing_noise, "typing_noise" },
- { se_hollow_sound, "hollow_sound" },
- { se_rustling_paper, "rustling_paper" },
- { se_crushing_sound, "crushing_sound" },
- { se_splash, "splash" },
- { se_chains_rattling_gears_turning, "chains_rattling_gears_turning" },
- { se_smashing_and_crushing, "smashing_and_crushing" },
- { se_gears_turning_chains_rattling, "gears_turning_chains_rattling" },
- { se_loud_splash, "loud_splash" },
- { se_lound_crash, "lound_crash" },
- { se_crashing_rock, "crashing_rock" },
- { se_sizzling, "sizzling" },
- { se_crashing_boulder, "crashing_boulder" },
- { se_boulder_drop, "boulder_drop" },
- { se_item_tumble_downwards, "item_tumble_downwards" },
- { se_drain_noises, "drain_noises" },
- { se_ring_in_drain, "ring_in_drain" },
- { se_groans_and_moans, "groans_and_moans" },
- { se_scratching, "scratching" },
- { se_glass_shattering, "glass_shattering" },
- { se_egg_cracking, "egg_cracking" },
- { se_gushing_sound, "gushing_sound" },
- { se_glass_crashing, "glass_crashing" },
- { se_egg_splatting, "egg_splatting" },
- { se_sinister_laughter, "sinister_laughter" },
- { se_blast, "blast" },
- { se_stone_breaking, "stone_breaking" },
- { se_stone_crumbling, "stone_crumbling" },
- { se_snakes_hissing, "snakes_hissing" },
- { se_loud_pop, "loud_pop" },
- { se_clanking_pipe, "clanking_pipe" },
- { se_sewer_song, "sewer_song" },
- { se_monster_behind_boulder, "monster_behind_boulder" },
- { se_wailing_of_the_banshee, "wailing_of_the_banshee" },
- { se_swoosh, "swoosh" },
- { se_explosion, "explosion" },
- { se_crashing_sound, "crashing_sound" },
- { se_someone_summoning, "someone_summoning" },
- { se_rushing_wind_noise, "rushing_wind_noise" },
- { se_splat_from_engulf, "splat_from_engulf" },
- { se_faint_sloshing, "faint_sloshing" },
- { se_crunching_sound, "crunching_sound" },
- { se_slurping_sound, "slurping_sound" },
- { se_masticating_sound, "masticating_sound" },
- { se_distant_thunder, "distant_thunder" },
- { se_applause, "applause" },
- { se_shrill_whistle, "shrill_whistle" },
- { se_someone_yells, "someone_yells" },
- { se_door_unlock_and_open, "door_unlock_and_open" },
- { se_door_open, "door_open" },
- { se_door_crash_open, "door_crash_open" },
- { se_dry_throat_rattle, "dry_throat_rattle" },
- { se_cough, "cough" },
- { se_angry_snakes, "angry_snakes" },
- { se_zap_then_explosion, "zap_then_explosion" },
- { se_zap, "zap" },
- { se_horn_being_played, "horn_being_played" },
- { se_mon_chugging_potion, "mon_chugging_potion" },
- { se_bugle_playing_reveille, "bugle_playing_reveille" },
- { se_crash_through_floor, "crash_through_floor" },
- { se_thump, "thump" },
- { se_scream, "scream" },
- { se_tumbler_click, "tumbler_click" },
- { se_gear_turn, "gear_turn" },
- { se_divine_music, "divine_music" },
- { se_thunderclap, "thunderclap" },
- { se_sad_wailing, "sad_wailing" },
- { se_maniacal_laughter, "maniacal_laughter" },
- { se_rumbling_of_earth, "rumbling_of_earth" },
- { se_clanging_sound, "clanging_sound" },
- { se_mutter_imprecations, "mutter_imprecations" },
- { se_mutter_incantation, "mutter_incantation" },
- { se_angry_voice, "angry_voice" },
- { se_sceptor_pounding, "sceptor_pounding" },
- { se_courtly_conversation, "courtly_conversation" },
- { se_low_buzzing, "low_buzzing" },
- { se_angry_drone, "angry_drone" },
- { se_bees, "bees" },
- { se_someone_searching, "someone_searching" },
- { se_guards_footsteps, "guards_footsteps" },
- { se_faint_chime, "faint_chime" },
- { se_loud_click, "loud_click" },
- { se_soft_click, "soft_click" },
- { se_squeak, "squeak" },
- { se_squeak_C, "squeak_C" },
- { se_squeak_D_flat, "squeak_D_flat" },
- { se_squeak_D, "squeak_D" },
- { se_squeak_E_flat, "squeak_E_flat" },
- { se_squeak_E, "squeak_E" },
- { se_squeak_F, "squeak_F" },
- { se_squeak_F_sharp, "squeak_F_sharp" },
- { se_squeak_G, "squeak_G" },
- { se_squeak_G_sharp, "squeak_G_sharp" },
- { se_squeak_A, "squeak_A" },
- { se_squeak_B_flat, "squeak_B_flat" },
- { se_squeak_B, "squeak_B" },
- { se_someone_bowling, "someone_bowling" },
- { se_rumbling, "rumbling" },
- { se_loud_crash, "loud_crash" },
- { se_deafening_roar_atmospheric, "deafening_roar_atmospheric" },
- { se_low_hum, "low_hum" },
- { se_laughter, "laughter" },
- { se_cockatrice_hiss, "cockatrice_hiss" },
- { se_chant, "chant" },
- { se_cracking_sound, "cracking_sound" },
- { se_ripping_sound, "ripping_sound" },
- { se_thud, "thud" },
- { se_clank, "clank" },
- { se_crumbling_sound, "crumbling_sound" },
- { se_soft_crackling, "soft_crackling" },
- { se_crackling, "crackling" },
- { se_sharp_crack, "sharp_crack" },
- { se_wall_of_force, "wall_of_force" },
- { se_alarm, "alarm" },
- { se_kick_door_it_shatters, "kick_door_it_shatters" },
- { se_kick_door_it_crashes_open, "kick_door_it_crashes_open" },
- { se_bubble_rising, "bubble_rising" },
- { se_bolt_of_lightning, "bolt_of_lightning" },
- { se_board_squeak, "board_squeak" },
- { se_board_squeaks_loudly, "board_squeaks_loudly" },
- { se_boing, "boing" },
- { se_crashed_ceiling, "crashed_ceiling" },
- { se_clash, "clash" },
- { se_crash_door, "crash_door" },
- { se_crash, "crash" },
- { se_crash_throne_destroyed, "crash_throne_destroyed" },
- { se_crash_something_broke, "crash_something_broke" },
- { se_kadoom_boulder_falls_in, "kadoom_boulder_falls_in" },
- { se_klunk_pipe, "klunk_pipe" },
- { se_kerplunk_boulder_gone, "kerplunk_boulder_gone" },
- { se_klunk, "klunk" },
- { se_klick, "klick" },
- { se_kaboom_door_explodes, "kaboom_door_explodes" },
- { se_kaboom_boom_boom, "kaboom_boom_boom" },
- { se_kaablamm_of_mine, "kaablamm_of_mine" },
- { se_kaboom, "kaboom" },
- { se_splat_egg, "splat_egg" },
- { se_destroy_web, "destroy_web" },
- { se_iron_ball_dragging_you, "iron_ball_dragging_you" },
- { se_iron_ball_hits_you, "iron_ball_hits_you" },
- { se_lid_slams_open_falls_shut, "lid_slams_open_falls_shut" },
- { se_chain_shatters, "chain_shatters" },
- { se_furious_bubbling, "furious_bubbling" },
- { se_air_crackles, "air_crackles" },
- { se_potion_crash_and_break, "potion_crash_and_break" },
- { se_hiss, "hiss" },
- { se_growl, "growl" },
- { se_canine_bark, "canine_bark" },
- { se_canine_growl, "canine_growl" },
- { se_canine_whine, "canine_whine" },
- { se_canine_yip, "canine_yip" },
- { se_canine_howl, "canine_howl" },
- { se_feline_yowl, "feline_yowl" },
- { se_feline_meow, "feline_meow" },
- { se_feline_purr, "feline_purr" },
- { se_feline_yip, "feline_yip" },
- { se_feline_mew, "feline_mew" },
- { se_roar, "roar" },
- { se_snarl, "snarl" },
- { se_buzz, "buzz" },
- { se_squeek, "squeek" },
- { se_squawk, "squawk" },
- { se_squeal, "squeal" },
- { se_screech, "screech" },
- { se_equine_neigh, "equine_neigh" },
- { se_equine_whinny, "equine_whinny" },
- { se_equine_whicker, "equine_whicker" },
- { se_bovine_moo, "bovine_moo" },
- { se_bovine_bellow, "bovine_bellow" },
- { se_wail, "wail" },
- { se_groan, "groan" },
- { se_grunt, "grunt" },
- { se_gurgle, "gurgle" },
- { se_elephant_trumpet, "elephant_trumpet" },
- { se_snake_rattle, "snake_rattle" },
- { se_hallu_growl, "hallu_growl" },
+ se_mappings_init[number_of_se_entries] = {
+ { se_zero_invalid, "" },
+ { se_faint_splashing, "faint_splashing" },
+ { se_crackling_of_hellfire, "crackling_of_hellfire" },
+ { se_heart_beat, "heart_beat" },
+ { se_typing_noise, "typing_noise" },
+ { se_hollow_sound, "hollow_sound" },
+ { se_rustling_paper, "rustling_paper" },
+ { se_crushing_sound, "crushing_sound" },
+ { se_splash, "splash" },
+ { se_chains_rattling_gears_turning, "chains_rattling_gears_turning" },
+ { se_smashing_and_crushing, "smashing_and_crushing" },
+ { se_gears_turning_chains_rattling, "gears_turning_chains_rattling" },
+ { se_loud_splash, "loud_splash" },
+ { se_lound_crash, "lound_crash" },
+ { se_crashing_rock, "crashing_rock" },
+ { se_sizzling, "sizzling" },
+ { se_crashing_boulder, "crashing_boulder" },
+ { se_boulder_drop, "boulder_drop" },
+ { se_item_tumble_downwards, "item_tumble_downwards" },
+ { se_drain_noises, "drain_noises" },
+ { se_ring_in_drain, "ring_in_drain" },
+ { se_groans_and_moans, "groans_and_moans" },
+ { se_scratching, "scratching" },
+ { se_glass_shattering, "glass_shattering" },
+ { se_egg_cracking, "egg_cracking" },
+ { se_gushing_sound, "gushing_sound" },
+ { se_glass_crashing, "glass_crashing" },
+ { se_egg_splatting, "egg_splatting" },
+ { se_sinister_laughter, "sinister_laughter" },
+ { se_blast, "blast" },
+ { se_stone_breaking, "stone_breaking" },
+ { se_stone_crumbling, "stone_crumbling" },
+ { se_snakes_hissing, "snakes_hissing" },
+ { se_loud_pop, "loud_pop" },
+ { se_clanking_pipe, "clanking_pipe" },
+ { se_sewer_song, "sewer_song" },
+ { se_monster_behind_boulder, "monster_behind_boulder" },
+ { se_wailing_of_the_banshee, "wailing_of_the_banshee" },
+ { se_swoosh, "swoosh" },
+ { se_explosion, "explosion" },
+ { se_crashing_sound, "crashing_sound" },
+ { se_someone_summoning, "someone_summoning" },
+ { se_rushing_wind_noise, "rushing_wind_noise" },
+ { se_splat_from_engulf, "splat_from_engulf" },
+ { se_faint_sloshing, "faint_sloshing" },
+ { se_crunching_sound, "crunching_sound" },
+ { se_slurping_sound, "slurping_sound" },
+ { se_masticating_sound, "masticating_sound" },
+ { se_distant_thunder, "distant_thunder" },
+ { se_applause, "applause" },
+ { se_shrill_whistle, "shrill_whistle" },
+ { se_someone_yells, "someone_yells" },
+ { se_door_unlock_and_open, "door_unlock_and_open" },
+ { se_door_open, "door_open" },
+ { se_door_crash_open, "door_crash_open" },
+ { se_dry_throat_rattle, "dry_throat_rattle" },
+ { se_cough, "cough" },
+ { se_angry_snakes, "angry_snakes" },
+ { se_zap_then_explosion, "zap_then_explosion" },
+ { se_zap, "zap" },
+ { se_horn_being_played, "horn_being_played" },
+ { se_mon_chugging_potion, "mon_chugging_potion" },
+ { se_bugle_playing_reveille, "bugle_playing_reveille" },
+ { se_crash_through_floor, "crash_through_floor" },
+ { se_thump, "thump" },
+ { se_scream, "scream" },
+ { se_tumbler_click, "tumbler_click" },
+ { se_gear_turn, "gear_turn" },
+ { se_divine_music, "divine_music" },
+ { se_thunderclap, "thunderclap" },
+ { se_sad_wailing, "sad_wailing" },
+ { se_maniacal_laughter, "maniacal_laughter" },
+ { se_rumbling_of_earth, "rumbling_of_earth" },
+ { se_clanging_sound, "clanging_sound" },
+ { se_mutter_imprecations, "mutter_imprecations" },
+ { se_mutter_incantation, "mutter_incantation" },
+ { se_angry_voice, "angry_voice" },
+ { se_sceptor_pounding, "sceptor_pounding" },
+ { se_courtly_conversation, "courtly_conversation" },
+ { se_low_buzzing, "low_buzzing" },
+ { se_angry_drone, "angry_drone" },
+ { se_bees, "bees" },
+ { se_someone_searching, "someone_searching" },
+ { se_guards_footsteps, "guards_footsteps" },
+ { se_faint_chime, "faint_chime" },
+ { se_loud_click, "loud_click" },
+ { se_soft_click, "soft_click" },
+ { se_squeak, "squeak" },
+ { se_squeak_C, "squeak_C" },
+ { se_squeak_D_flat, "squeak_D_flat" },
+ { se_squeak_D, "squeak_D" },
+ { se_squeak_E_flat, "squeak_E_flat" },
+ { se_squeak_E, "squeak_E" },
+ { se_squeak_F, "squeak_F" },
+ { se_squeak_F_sharp, "squeak_F_sharp" },
+ { se_squeak_G, "squeak_G" },
+ { se_squeak_G_sharp, "squeak_G_sharp" },
+ { se_squeak_A, "squeak_A" },
+ { se_squeak_B_flat, "squeak_B_flat" },
+ { se_squeak_B, "squeak_B" },
+ { se_someone_bowling, "someone_bowling" },
+ { se_rumbling, "rumbling" },
+ { se_loud_crash, "loud_crash" },
+ { se_deafening_roar_atmospheric, "deafening_roar_atmospheric" },
+ { se_low_hum, "low_hum" },
+ { se_laughter, "laughter" },
+ { se_cockatrice_hiss, "cockatrice_hiss" },
+ { se_chant, "chant" },
+ { se_cracking_sound, "cracking_sound" },
+ { se_ripping_sound, "ripping_sound" },
+ { se_thud, "thud" },
+ { se_clank, "clank" },
+ { se_crumbling_sound, "crumbling_sound" },
+ { se_soft_crackling, "soft_crackling" },
+ { se_crackling, "crackling" },
+ { se_sharp_crack, "sharp_crack" },
+ { se_wall_of_force, "wall_of_force" },
+ { se_alarm, "alarm" },
+ { se_kick_door_it_shatters, "kick_door_it_shatters" },
+ { se_kick_door_it_crashes_open, "kick_door_it_crashes_open" },
+ { se_bubble_rising, "bubble_rising" },
+ { se_bolt_of_lightning, "bolt_of_lightning" },
+ { se_board_squeak, "board_squeak" },
+ { se_board_squeaks_loudly, "board_squeaks_loudly" },
+ { se_boing, "boing" },
+ { se_crashed_ceiling, "crashed_ceiling" },
+ { se_clash, "clash" },
+ { se_crash_door, "crash_door" },
+ { se_crash, "crash" },
+ { se_crash_throne_destroyed, "crash_throne_destroyed" },
+ { se_crash_something_broke, "crash_something_broke" },
+ { se_kadoom_boulder_falls_in, "kadoom_boulder_falls_in" },
+ { se_klunk_pipe, "klunk_pipe" },
+ { se_kerplunk_boulder_gone, "kerplunk_boulder_gone" },
+ { se_klunk, "klunk" },
+ { se_klick, "klick" },
+ { se_kaboom_door_explodes, "kaboom_door_explodes" },
+ { se_kaboom_boom_boom, "kaboom_boom_boom" },
+ { se_kaablamm_of_mine, "kaablamm_of_mine" },
+ { se_kaboom, "kaboom" },
+ { se_splat_egg, "splat_egg" },
+ { se_destroy_web, "destroy_web" },
+ { se_iron_ball_dragging_you, "iron_ball_dragging_you" },
+ { se_iron_ball_hits_you, "iron_ball_hits_you" },
+ { se_lid_slams_open_falls_shut, "lid_slams_open_falls_shut" },
+ { se_chain_shatters, "chain_shatters" },
+ { se_furious_bubbling, "furious_bubbling" },
+ { se_air_crackles, "air_crackles" },
+ { se_potion_crash_and_break, "potion_crash_and_break" },
+ { se_hiss, "hiss" },
+ { se_growl, "growl" },
+ { se_canine_bark, "canine_bark" },
+ { se_canine_growl, "canine_growl" },
+ { se_canine_whine, "canine_whine" },
+ { se_canine_yip, "canine_yip" },
+ { se_canine_howl, "canine_howl" },
+ { se_canine_yowl, "canine_yowl" },
+ { se_canine_yelp, "canine_yelp" },
+ { se_feline_meow, "feline_meow" },
+ { se_feline_purr, "feline_purr" },
+ { se_feline_yip, "feline_yip" },
+ { se_feline_mew, "feline_mew" },
+ { se_feline_yowl, "feline_yowl" },
+ { se_feline_yelp, "feline_yelp" },
+ { se_roar, "roar" },
+ { se_snarl, "snarl" },
+ { se_buzz, "buzz" },
+ { se_squeek, "squeek" },
+ { se_squawk, "squawk" },
+ { se_squeal, "squeal" },
+ { se_screech, "screech" },
+ { se_equine_neigh, "equine_neigh" },
+ { se_equine_whinny, "equine_whinny" },
+ { se_equine_whicker, "equine_whicker" },
+ { se_bovine_moo, "bovine_moo" },
+ { se_bovine_bellow, "bovine_bellow" },
+ { se_wail, "wail" },
+ { se_groan, "groan" },
+ { se_grunt, "grunt" },
+ { se_gurgle, "gurgle" },
+ { se_elephant_trumpet, "elephant_trumpet" },
+ { se_snake_rattle, "snake_rattle" },
+ { se_yelp, "yelp" },
+ { se_jabberwock_burble, "jabberwock_burble" },
+ { se_shriek, "shriek" },
+ { se_bone_rattle, "bone_rattle" },
+ { se_orc_grunt, "orc_grunt" },
+ { se_avian_screak, "avian_screak" },
};
static const char *semap_basenames[SIZE(se_mappings_init)];