> Bug with flaming attacks...? These monsters should be unaffected,
> IMO.
>
> The fire elemental hits the stone golem. The stone golem is on
> fire!
fixed in patch
> The pyrolisk gazes at the flaming sphere... The flaming sphere is
> on fire!
This was already corrected in CVS.
ensure `m'enu is still an available traditional menu choice for
menu-upon-request even when there is only one class of object present
engraving on headstone will appropriately dull your weapon
+certain types of golems should not "catch fire" so adjust the messages
Platform- and/or Interface-Specific Fixes
{
return (mptr == &mons[PM_WATER_ELEMENTAL]) ? "boiling" :
(mptr == &mons[PM_FLAMING_SPHERE]) ? "already on fire" :
+ (mptr == &mons[PM_STONE_GOLEM] || mptr == &mons[PM_CLAY_GOLEM] ||
+ mptr == &mons[PM_GOLD_GOLEM]) ? "heating up" :
+ (mptr == &mons[PM_GLASS_GOLEM]) ? "getting soft" :
(mattk->aatyp == AT_HUGS) ? "being roasted" : "on fire";
}