// // slot.
// void *FunctionPointerOrVirtualThunk;
//
-// // An offset to add to the address of the vbtable pointer after (possibly)
-// // selecting the virtual base but before resolving and calling the function.
+// // An offset to add to the address of the vbtable pointer after
+// // (possibly) selecting the virtual base but before resolving and calling
+// // the function.
// // Only needed if the class has any virtual bases or bases at a non-zero
// // offset.
// int NonVirtualBaseAdjustment;