STATIC_DCL void NDECL(wallify_map);
STATIC_DCL void FDECL(join_map,(SCHAR_P,SCHAR_P));
STATIC_DCL void FDECL(finish_map,(SCHAR_P,SCHAR_P,XCHAR_P,XCHAR_P));
-STATIC_DCL void FDECL(remove_room,(int));
+STATIC_DCL void FDECL(remove_room,(unsigned));
void FDECL(mkmap, (lev_init *));
char *new_locations;
if (croom->ly >= ly && croom->hy >= hy) croom->ly = hy;
} else {
/* total overlap, remove the room */
- remove_room(i);
+ remove_room((unsigned)i);
}
}
}
*/
STATIC_OVL void
remove_room(roomno)
- int roomno;
+ unsigned roomno;
{
struct mkroom *croom = &rooms[roomno];
struct mkroom *maxroom = &rooms[--nroom];
- int i, j, oroomno;
+ int i, j;
+ unsigned oroomno;
if (croom != maxroom) {
/* since the order in the array only matters for making corridors,