]> granicus.if.org Git - nethack/commitdiff
Remove pointless lighting statement in Val-strt
authorcopperwater <aosdict@gmail.com>
Sat, 28 May 2022 01:23:31 +0000 (21:23 -0400)
committercopperwater <aosdict@gmail.com>
Sat, 28 May 2022 01:23:31 +0000 (21:23 -0400)
The whole level was already lit up, so lighting up a smaller area of it
does nothing.

dat/Val-strt.lua

index d5ce45f078d139324bb83eb7ea33df9a73056978..906500fcfe0ac8930d7d1874bd02e46cc3912a3c 100644 (file)
@@ -51,7 +51,6 @@ xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
 ]]);
 -- Dungeon Description
 des.region(selection.area(00,00,75,19), "lit")
-des.region(selection.area(27,08,42,12), "lit")
 -- Portal arrival point
 des.levregion({ region = {66,17,66,17}, type="branch" })
 -- Stairs