unsigned Reg) {
// Because memory references are always represented with four
// values, this adds: Reg, [1, NoReg, 0] to the instruction.
- return MIB.addReg(Reg).addZImm(1).addMReg(0).addSImm(0);
+ return MIB.addReg(Reg).addZImm(1).addReg(0).addSImm(0);
}
///
inline const MachineInstrBuilder &addRegOffset(const MachineInstrBuilder &MIB,
unsigned Reg, int Offset) {
- return MIB.addReg(Reg).addZImm(1).addMReg(0).addSImm(Offset);
+ return MIB.addReg(Reg).addZImm(1).addReg(0).addSImm(Offset);
}
/// addFrameReference - This function is used to add a reference to the base of
///
inline const MachineInstrBuilder &
addFrameReference(const MachineInstrBuilder &MIB, int FI, int Offset = 0) {
- return MIB.addFrameIndex(FI).addZImm(1).addMReg(0).addSImm(Offset);
+ return MIB.addFrameIndex(FI).addZImm(1).addReg(0).addSImm(Offset);
}
/// addConstantPoolReference - This function is used to add a reference to the
inline const MachineInstrBuilder &
addConstantPoolReference(const MachineInstrBuilder &MIB, unsigned CPI,
int Offset = 0) {
- return MIB.addConstantPoolIndex(CPI).addZImm(1).addMReg(0).addSImm(Offset);
+ return MIB.addConstantPoolIndex(CPI).addZImm(1).addReg(0).addSImm(Offset);
}
#endif