bool IsPointee =
ChunkIndex > 0 &&
(D.getTypeObject(ChunkIndex - 1).Kind == DeclaratorChunk::Pointer ||
- D.getTypeObject(ChunkIndex - 1).Kind == DeclaratorChunk::BlockPointer ||
- D.getTypeObject(ChunkIndex - 1).Kind == DeclaratorChunk::Reference);
+ D.getTypeObject(ChunkIndex - 1).Kind == DeclaratorChunk::Reference ||
+ D.getTypeObject(ChunkIndex - 1).Kind == DeclaratorChunk::BlockPointer);
+ // For pointers/references to arrays the next chunk is always an array
+ // followed by any number of parentheses.
+ if (!IsPointee && ChunkIndex > 1) {
+ auto AdjustedCI = ChunkIndex - 1;
+ if (D.getTypeObject(AdjustedCI).Kind == DeclaratorChunk::Array)
+ AdjustedCI--;
+ // Skip over all parentheses.
+ while (AdjustedCI > 0 &&
+ D.getTypeObject(AdjustedCI).Kind == DeclaratorChunk::Paren)
+ AdjustedCI--;
+ if (D.getTypeObject(AdjustedCI).Kind == DeclaratorChunk::Pointer ||
+ D.getTypeObject(AdjustedCI).Kind == DeclaratorChunk::Reference)
+ IsPointee = true;
+ }
bool IsFuncReturnType =
ChunkIndex > 0 &&
D.getTypeObject(ChunkIndex - 1).Kind == DeclaratorChunk::Function;
int foo[10];
xxx(&foo[0]);
}
+
+// Addr space for pointer/reference to an array
+//CHECK: FunctionDecl {{.*}} t1 'void (const __generic float (&)[2])'
+void t1(const float (&fYZ)[2]);
+//CHECK: FunctionDecl {{.*}} t2 'void (const __generic float (*)[2])'
+void t2(const float (*fYZ)[2]);
+//CHECK: FunctionDecl {{.*}} t3 'void (__generic float (((*)))[2])'
+void t3(float(((*fYZ)))[2]);
+//CHECK: FunctionDecl {{.*}} t4 'void (__generic float (((*__generic *)))[2])'
+void t4(float(((**fYZ)))[2]);
+//CHECK: FunctionDecl {{.*}} t5 'void (__generic float (*__generic (*))[2])'
+void t5(float (*(*fYZ))[2]);
+
+__kernel void k() {
+ __local float x[2];
+ __local float(*p)[2];
+ t1(x);
+ t2(&x);
+ t3(&x);
+ t4(&p);
+ t5(&p);
+}