/* caller has already decided that it's a tight diagonal; check whether a
monster--who might be the hero--can fit through, and if not then return
- the reason why: 1: can't fit, 2: possessions won't fit, 3: sokoban */
-int /* returns 0 if we can squeeze through */
- cant_squeeze_thru(mon)
+ the reason why: 1: can't fit, 2: possessions won't fit, 3: sokoban
+ returns 0 if we can squeeze through */
+int
+cant_squeeze_thru(mon)
struct monst *mon;
{
int amt;