(num_eyes == 1) ?
body_part(EYE) : makeplural(body_part(EYE)));
make_blinded(Half_spell_damage ? 100L : 200L, FALSE);
- if (!Blind) Your(vision_clears);
+ if (!Blind) Your1(vision_clears);
dmg = 0;
} else
impossible("no reason for monster to cast blindness spell?");
if (can_blnd(mtmp, &youmonst, mattk->aatyp, (struct obj*)0)) {
if (!Blind) pline("%s blinds you!", Monnam(mtmp));
make_blinded(Blinded+(long)dmg,FALSE);
- if (!Blind) Your(vision_clears);
+ if (!Blind) Your1(vision_clears);
}
dmg = 0;
break;
long was_blinded = Blinded;
if (!Blinded) You_cant("see in here!");
make_blinded((long)tmp,FALSE);
- if (!was_blinded && !Blind) Your(vision_clears);
+ if (!was_blinded && !Blind) Your1(vision_clears);
} else
/* keep him blind until disgorged */
make_blinded(Blinded+1,FALSE);
if (mon_visible(mtmp) || (rnd(tmp /= 2) > u.ulevel)) {
You("are blinded by a blast of light!");
make_blinded((long)tmp, FALSE);
- if (!Blind) Your(vision_clears);
+ if (!Blind) Your1(vision_clears);
} else if (flags.verbose)
You("get the impression it was not terribly bright.");
}
/* not blind at this point implies you're wearing
the Eyes of the Overworld; make them block this
particular stun attack too */
- if (!Blind) Your(vision_clears);
+ if (!Blind) Your1(vision_clears);
else make_stunned((long)d(1,3),TRUE);
}
}