/* true global */
static HashTable list_destructors;
-ZEND_API zval *zend_list_insert(void *ptr, int type)
+ZEND_API zval* ZEND_FASTCALL zend_list_insert(void *ptr, int type)
{
int index;
zval zv;
return zend_hash_index_add_new(&EG(regular_list), index, &zv);
}
-ZEND_API int zend_list_delete(zend_resource *res)
+ZEND_API int ZEND_FASTCALL zend_list_delete(zend_resource *res)
{
if (GC_DELREF(res) <= 0) {
return zend_hash_index_del(&EG(regular_list), res->handle);
}
}
-ZEND_API int zend_list_free(zend_resource *res)
+ZEND_API int ZEND_FASTCALL zend_list_free(zend_resource *res)
{
if (GC_REFCOUNT(res) <= 0) {
return zend_hash_index_del(&EG(regular_list), res->handle);
}
-ZEND_API int zend_list_close(zend_resource *res)
+ZEND_API int ZEND_FASTCALL zend_list_close(zend_resource *res)
{
if (GC_REFCOUNT(res) <= 0) {
return zend_list_free(res);
int zend_init_rsrc_list_dtors(void);
void zend_destroy_rsrc_list_dtors(void);
-ZEND_API zval *zend_list_insert(void *ptr, int type);
-ZEND_API int zend_list_free(zend_resource *res);
-ZEND_API int zend_list_delete(zend_resource *res);
-ZEND_API int zend_list_close(zend_resource *res);
+ZEND_API zval* ZEND_FASTCALL zend_list_insert(void *ptr, int type);
+ZEND_API int ZEND_FASTCALL zend_list_free(zend_resource *res);
+ZEND_API int ZEND_FASTCALL zend_list_delete(zend_resource *res);
+ZEND_API int ZEND_FASTCALL zend_list_close(zend_resource *res);
ZEND_API zend_resource *zend_register_resource(void *rsrc_pointer, int rsrc_type);
ZEND_API void *zend_fetch_resource(zend_resource *res, const char *resource_type_name, int resource_type);
#include "zend_interfaces.h"
#include "zend_exceptions.h"
-ZEND_API void zend_object_std_init(zend_object *object, zend_class_entry *ce)
+ZEND_API void ZEND_FASTCALL zend_object_std_init(zend_object *object, zend_class_entry *ce)
{
GC_SET_REFCOUNT(object, 1);
GC_TYPE_INFO(object) = IS_OBJECT | (GC_COLLECTABLE << GC_FLAGS_SHIFT);
}
}
-ZEND_API zend_object *zend_objects_new(zend_class_entry *ce)
+ZEND_API zend_object* ZEND_FASTCALL zend_objects_new(zend_class_entry *ce)
{
zend_object *object = emalloc(sizeof(zend_object) + zend_object_properties_size(ce));
return object;
}
-ZEND_API void zend_objects_clone_members(zend_object *new_object, zend_object *old_object)
+ZEND_API void ZEND_FASTCALL zend_objects_clone_members(zend_object *new_object, zend_object *old_object)
{
if (old_object->ce->default_properties_count) {
zval *src = old_object->properties_table;
#include "zend.h"
BEGIN_EXTERN_C()
-ZEND_API void zend_object_std_init(zend_object *object, zend_class_entry *ce);
+ZEND_API void ZEND_FASTCALL zend_object_std_init(zend_object *object, zend_class_entry *ce);
+ZEND_API zend_object* ZEND_FASTCALL zend_objects_new(zend_class_entry *ce);
+ZEND_API void ZEND_FASTCALL zend_objects_clone_members(zend_object *new_object, zend_object *old_object);
+
ZEND_API void zend_object_std_dtor(zend_object *object);
-ZEND_API zend_object *zend_objects_new(zend_class_entry *ce);
ZEND_API void zend_objects_destroy_object(zend_object *object);
-ZEND_API void zend_objects_clone_members(zend_object *new_object, zend_object *old_object);
ZEND_API zend_object *zend_objects_clone_obj(zval *object);
END_EXTERN_C()
#include "zend_API.h"
#include "zend_objects_API.h"
-ZEND_API void zend_objects_store_init(zend_objects_store *objects, uint32_t init_size)
+ZEND_API void ZEND_FASTCALL zend_objects_store_init(zend_objects_store *objects, uint32_t init_size)
{
objects->object_buckets = (zend_object **) emalloc(init_size * sizeof(zend_object*));
objects->top = 1; /* Skip 0 so that handles are true */
memset(&objects->object_buckets[0], 0, sizeof(zend_object*));
}
-ZEND_API void zend_objects_store_destroy(zend_objects_store *objects)
+ZEND_API void ZEND_FASTCALL zend_objects_store_destroy(zend_objects_store *objects)
{
efree(objects->object_buckets);
objects->object_buckets = NULL;
}
-ZEND_API void zend_objects_store_call_destructors(zend_objects_store *objects)
+ZEND_API void ZEND_FASTCALL zend_objects_store_call_destructors(zend_objects_store *objects)
{
if (objects->top > 1) {
uint32_t i;
}
}
-ZEND_API void zend_objects_store_mark_destructed(zend_objects_store *objects)
+ZEND_API void ZEND_FASTCALL zend_objects_store_mark_destructed(zend_objects_store *objects)
{
if (objects->object_buckets && objects->top > 1) {
zend_object **obj_ptr = objects->object_buckets + 1;
}
}
-ZEND_API void zend_objects_store_free_object_storage(zend_objects_store *objects, zend_bool fast_shutdown)
+ZEND_API void ZEND_FASTCALL zend_objects_store_free_object_storage(zend_objects_store *objects, zend_bool fast_shutdown)
{
zend_object **obj_ptr, **end, *obj;
/* Store objects API */
-ZEND_API void zend_objects_store_put(zend_object *object)
+ZEND_API void ZEND_FASTCALL zend_objects_store_put(zend_object *object)
{
int handle;
SET_OBJ_BUCKET_NUMBER(EG(objects_store).object_buckets[handle], EG(objects_store).free_list_head); \
EG(objects_store).free_list_head = handle;
-ZEND_API void zend_objects_store_del(zend_object *object) /* {{{ */
+ZEND_API void ZEND_FASTCALL zend_objects_store_del(zend_object *object) /* {{{ */
{
/* Make sure we hold a reference count during the destructor call
otherwise, when the destructor ends the storage might be freed
}
/* }}} */
-ZEND_API zend_object_handlers *zend_get_std_object_handlers(void)
+ZEND_API zend_object_handlers* ZEND_FASTCALL zend_get_std_object_handlers(void)
{
return &std_object_handlers;
}
/* Global store handling functions */
BEGIN_EXTERN_C()
-ZEND_API void zend_objects_store_init(zend_objects_store *objects, uint32_t init_size);
-ZEND_API void zend_objects_store_call_destructors(zend_objects_store *objects);
-ZEND_API void zend_objects_store_mark_destructed(zend_objects_store *objects);
-ZEND_API void zend_objects_store_free_object_storage(zend_objects_store *objects, zend_bool fast_shutdown);
-ZEND_API void zend_objects_store_destroy(zend_objects_store *objects);
+ZEND_API void ZEND_FASTCALL zend_objects_store_init(zend_objects_store *objects, uint32_t init_size);
+ZEND_API void ZEND_FASTCALL zend_objects_store_call_destructors(zend_objects_store *objects);
+ZEND_API void ZEND_FASTCALL zend_objects_store_mark_destructed(zend_objects_store *objects);
+ZEND_API void ZEND_FASTCALL zend_objects_store_free_object_storage(zend_objects_store *objects, zend_bool fast_shutdown);
+ZEND_API void ZEND_FASTCALL zend_objects_store_destroy(zend_objects_store *objects);
/* Store API functions */
-ZEND_API void zend_objects_store_put(zend_object *object);
-ZEND_API void zend_objects_store_del(zend_object *object);
+ZEND_API void ZEND_FASTCALL zend_objects_store_put(zend_object *object);
+ZEND_API void ZEND_FASTCALL zend_objects_store_del(zend_object *object);
/* Called when the ctor was terminated by an exception */
static zend_always_inline void zend_object_store_ctor_failed(zend_object *obj)
#define ZEND_OBJECTS_STORE_HANDLERS 0, zend_object_std_dtor, zend_objects_destroy_object, zend_objects_clone_obj
-ZEND_API zend_object_handlers *zend_get_std_object_handlers(void);
+ZEND_API zend_object_handlers * ZEND_FASTCALL zend_get_std_object_handlers(void);
END_EXTERN_C()
static zend_always_inline void zend_object_release(zend_object *obj)