}
bool hasAttrs() const { return HasAttrs; }
+ void initAttrs(Attr *attrs);
void addAttr(Attr *attr);
const Attr *getAttrs() const {
if (!HasAttrs) return 0; // common case, no attributes.
return 0;
}
+void Decl::initAttrs(Attr *attrs) {
+ assert(!HasAttrs && "Decl already contains attrs.");
+
+ Attr *&AttrBlank = getASTContext().getDeclAttrs(this);
+ assert(AttrBlank == 0 && "HasAttrs was wrong?");
+
+ AttrBlank = attrs;
+ HasAttrs = true;
+}
+
void Decl::addAttr(Attr *NewAttr) {
Attr *&ExistingAttr = getASTContext().getDeclAttrs(this);
+ assert(NewAttr->getNext() == 0 && "Chain of attributes will be truncated!");
NewAttr->setNext(ExistingAttr);
ExistingAttr = NewAttr;
D->setLocation(SourceLocation::getFromRawEncoding(Record[Idx++]));
D->setInvalidDecl(Record[Idx++]);
if (Record[Idx++])
- D->addAttr(Reader.ReadAttributes());
+ D->initAttrs(Reader.ReadAttributes());
D->setImplicit(Record[Idx++]);
D->setUsed(Record[Idx++]);
D->setAccess((AccessSpecifier)Record[Idx++]);
-int f(int) __attribute__((overloadable));
+int f(int) __attribute__((visibility("default"), overloadable));