Add another check to m_dowear to allow skeletons to wear the leather armor
they're created with.
various missing or inappropriate "killed by" death messages
second attack for two-weapon combat will miss if first knocks target away
jousting effect no longer occurs every time riding character hits with lance
+skeletons should be able to wear the armor they're created with
Platform- and/or Interface-Specific Fixes
*/
if (verysmall(mon->data) || nohands(mon->data) || is_animal(mon->data))
return;
- /* give mummies a chance to wear their wrappings */
- if (mindless(mon->data) && (mon->data->mlet != S_MUMMY || !creation))
+ /* give mummies a chance to wear their wrappings
+ * and let skeletons wear their initial armor */
+ if (mindless(mon->data) && (!creation ||
+ (mon->data->mlet != S_MUMMY && mon->data != &mons[PM_SKELETON])))
return;
m_dowear_type(mon, W_AMUL, creation);