define double @load_double_no_fold(double %x, double %y) {
; SSE2-LABEL: load_double_no_fold:
-; SSE2: ## BB#0:
+; SSE2: BB#0:
; SSE2-NEXT: cmplesd %xmm0, %xmm1
; SSE2-NEXT: movsd {{.*#+}} xmm0 = mem[0],zero
; SSE2-NEXT: andpd %xmm1, %xmm0
; SSE2-NEXT: retq
;
; AVX-LABEL: load_double_no_fold:
-; AVX: ## BB#0:
+; AVX: BB#0:
; AVX-NEXT: vcmplesd %xmm0, %xmm1, %xmm0
; AVX-NEXT: vmovsd {{.*#+}} xmm1 = mem[0],zero
; AVX-NEXT: vandpd %xmm1, %xmm0, %xmm0
define float @load_float_no_fold(float %x, float %y) {
; SSE2-LABEL: load_float_no_fold:
-; SSE2: ## BB#0:
+; SSE2: BB#0:
; SSE2-NEXT: cmpless %xmm0, %xmm1
; SSE2-NEXT: movss {{.*#+}} xmm0 = mem[0],zero,zero,zero
; SSE2-NEXT: andps %xmm1, %xmm0
; SSE2-NEXT: retq
;
; AVX-LABEL: load_float_no_fold:
-; AVX: ## BB#0:
+; AVX: BB#0:
; AVX-NEXT: vcmpless %xmm0, %xmm1, %xmm0
; AVX-NEXT: vmovss {{.*#+}} xmm1 = mem[0],zero,zero,zero
; AVX-NEXT: vandps %xmm1, %xmm0, %xmm0