Add a flag to always enable block4x4 search for speed=0 (good
quality) to guarantee no quality loss for speed0.
Change-Id: Ie04bbc25f7e6a33a7bfa30e05775d33148731c81
sf->iterative_sub_pixel = 1;
sf->optimize_coefficients = 1;
sf->use_fastquant_for_pick = 0;
+ sf->no_skip_block4x4_search = 1;
sf->first_step = 0;
sf->max_step_search_steps = MAX_MVSEARCH_STEPS;
sf->first_step = 1;
sf->max_step_search_steps = MAX_MVSEARCH_STEPS;
+ sf->no_skip_block4x4_search = 0;
}
if (Speed > 1)
int optimize_coefficients;
int use_fastquant_for_pick;
+ int no_skip_block4x4_search;
} SPEED_FEATURES;
}
/* If 8x8 is better than 16x8/8x16, then do 4x4 search */
- if (bsi.segment_num == BLOCK_8X8) /* || (sv_segment_rd8x8-bsi.segment_rd) < sv_segment_rd8x8>>5) */
+ /* Not skip 4x4 if speed=0 (good quality) */
+ if (cpi->sf.no_skip_block4x4_search || bsi.segment_num == BLOCK_8X8) /* || (sv_segment_rd8x8-bsi.segment_rd) < sv_segment_rd8x8>>5) */
{
bsi.mvp = &bsi.sv_mvp[0];
vp8_rd_check_segment(cpi, x, &bsi, BLOCK_4X4);