{
/*
Set a blending mask for the composition.
- Possible problem, what if image->mask already set.
*/
(void) NegateImage(mask_image,MagickFalse,exception);
(void) SetImageMask(image,mask_image,exception);
{
/*
Set a blending mask for the composition.
- Possible problem, what if image->mask already set.
*/
- image->mask=mask_image;
- (void) NegateImage(image->mask,MagickFalse,exception);
+ (void) NegateImage(mask_image,MagickFalse,exception);
+ (void) SetImageMask(image,mask_image,exception);
+ mask_image=DestroyImage(mask_image);
}
}
(void) CompositeImage(image,compose,composite_image,
geometry.x,geometry.y,exception);
- if (mask_image != (Image *) NULL)
- {
- image->mask=DestroyImage(image->mask);
- mask_image=(Image *) NULL;
- }
+ (void) SetImageMask(image,(Image *) NULL,exception);
composite_image=DestroyImage(composite_image);
*images=DestroyImageList(*images);
*images=image;