/* TODO: Should make sure the window is move within range
* e.g.: y > ~16 [Menu bar], x > 0, x < screen width
*/
- MoveWindow(gui.VimWindow, x, y, TRUE);
+ MoveWindowStructure(gui.VimWindow, x, y, TRUE);
}
void
* SetDialogTracksCursor() : Get the I-beam cursor over input box
* MoveDialogItem(): Probably better than SetDialogItem
* SizeDialogItem(): (but is it Carbon Only?)
- * AutoSizeDialog(): Magic resize of dialog based on text lenght
+ * AutoSizeDialog(): Magic resize of dialog based on text length
*/
}
#endif /* FEAT_DIALOG_GUI */