return(*this);
}
-bool Magick::CoderInfo::canReadMultiThreaded(void) const
+bool Magick::CoderInfo::canReadMultithreaded(void) const
{
return((_threadSupport & DecoderThreadSupport) == DecoderThreadSupport);
}
-bool Magick::CoderInfo::canWriteMultiThreaded(void) const
+bool Magick::CoderInfo::canWriteMultithreaded(void) const
{
return((_threadSupport & EncoderThreadSupport) == EncoderThreadSupport);
}
CoderInfo& operator=(const CoderInfo &coder_);
// Format can read multi-threaded
- bool canReadMultiThreaded(void) const;
+ bool canReadMultithreaded(void) const;
// Format can write multi-threaded
- bool canWriteMultiThreaded(void) const;
+ bool canWriteMultithreaded(void) const;
// Format description
std::string description(void) const;