gvcolor_t *color = &(job->obj->pencolor);
char *cp = NULL;
- if ((cp = strchr(name, ':'))) /* if its a color list, then use only first */
+ if ((cp = strchr(name, ':'))) // if it’s a color list, then use only first
*cp = '\0';
if (gvre) {
gvrender_resolve_color(job->render.features, name, color);
gvcolor_t *color = &(job->obj->fillcolor);
char *cp = NULL;
- if ((cp = strchr(name, ':'))) /* if its a color list, then use only first */
+ if ((cp = strchr(name, ':'))) // if it’s a color list, then use only first
*cp = '\0';
if (gvre) {
gvrender_resolve_color(job->render.features, name, color);