int zend_init_ctor_call_handler(ZEND_OPCODE_HANDLER_ARGS)
{
- zend_ptr_stack_n_push(&EG(arg_types_stack), 3, EX(fbc), EX(object), EX(calling_scope));
+ zend_ptr_stack_3_push(&EG(arg_types_stack), EX(fbc), EX(object), EX(calling_scope));
if (opline->op1.op_type == IS_VAR) {
SELECTIVE_PZVAL_LOCK(*EX_T(opline->op1.u.var).var.ptr_ptr, &opline->op1);
char *function_name_strval;
int function_name_strlen;
- zend_ptr_stack_n_push(&EG(arg_types_stack), 3, EX(fbc), EX(object), EX(calling_scope));
+ zend_ptr_stack_3_push(&EG(arg_types_stack), EX(fbc), EX(object), EX(calling_scope));
function_name = get_zval_ptr(&opline->op2, EX(Ts), &EG(free_op2), BP_VAR_R);
zval *function_name;
zend_class_entry *ce;
- zend_ptr_stack_n_push(&EG(arg_types_stack), 3, EX(fbc), EX(object), EX(calling_scope));
+ zend_ptr_stack_3_push(&EG(arg_types_stack), EX(fbc), EX(object), EX(calling_scope));
ce = EX_T(opline->op1.u.var).class_entry;
if(opline->op2.op_type != IS_UNUSED) {
char *function_name_strval, *lcname;
int function_name_strlen;
- zend_ptr_stack_n_push(&EG(arg_types_stack), 3, EX(fbc), EX(object), EX(calling_scope));
+ zend_ptr_stack_3_push(&EG(arg_types_stack), EX(fbc), EX(object), EX(calling_scope));
is_const = (opline->op2.op_type == IS_CONST);
{
zval *fname = get_zval_ptr(&opline->op1, EX(Ts), &EG(free_op1), BP_VAR_R);
- zend_ptr_stack_n_push(&EG(arg_types_stack), 3, EX(fbc), EX(object), EX(calling_scope));
+ zend_ptr_stack_3_push(&EG(arg_types_stack), EX(fbc), EX(object), EX(calling_scope));
if (zend_hash_find(EG(function_table), fname->value.str.val, fname->value.str.len+1, (void **) &EX(function_state).function)==FAILURE) {
zend_error(E_ERROR, "Unknown function: %s()\n", fname->value.str.val);
ZEND_API void zend_ptr_stack_apply(zend_ptr_stack *stack, void (*func)(void *));
ZEND_API void zend_ptr_stack_clean(zend_ptr_stack *stack, void (*func)(void *), zend_bool free_elements);
ZEND_API int zend_ptr_stack_num_elements(zend_ptr_stack *stack);
+
+
+/* Not doing this with a macro because of the loop unrolling in the element assignment.
+ Just using a macro for 3 in the body for readability sake. */
+static inline void zend_ptr_stack_3_push(zend_ptr_stack *stack, void *a, void *b, void *c)
+{
+#define ZEND_PTR_STACK_NUM_ARGS 3
+
+ if (stack->top+ZEND_PTR_STACK_NUM_ARGS > stack->max) { /* we need to allocate more memory */
+ stack->max *= 2;
+ stack->max += ZEND_PTR_STACK_NUM_ARGS;
+ stack->elements = (void **) erealloc(stack->elements, (sizeof(void *) * (stack->max)));
+ stack->top_element = stack->elements+stack->top;
+ }
+
+ stack->top += ZEND_PTR_STACK_NUM_ARGS;
+ *(stack->top_element++) = a;
+ *(stack->top_element++) = b;
+ *(stack->top_element++) = c;
+
+#undef ZEND_PTR_STACK_NUM_ARGS
+}
+
+/*
+ZEND_API void zend_ptr_stack_n_pop(zend_ptr_stack *stack, int count, ...)
+{
+ va_list ptr;
+ void **elem;
+
+ va_start(ptr, count);
+ while (count>0) {
+ elem = va_arg(ptr, void **);
+ *elem = *(--stack->top_element);
+ stack->top--;
+ count--;
+ }
+ va_end(ptr);
+}
+*/
+
END_EXTERN_C()
static inline void zend_ptr_stack_push(zend_ptr_stack *stack, void *ptr)