void initializeEdgeBundlesPass(PassRegistry&);
void initializeEfficiencySanitizerPass(PassRegistry&);
void initializeEliminateAvailableExternallyLegacyPassPass(PassRegistry &);
+void initializeRAGreedyPass(PassRegistry&);
void initializeGVNHoistLegacyPassPass(PassRegistry &);
void initializeExpandISelPseudosPass(PassRegistry&);
void initializeExpandPostRAPass(PassRegistry&);
initializePostRASchedulerPass(Registry);
initializePreISelIntrinsicLoweringLegacyPassPass(Registry);
initializeProcessImplicitDefsPass(Registry);
+ initializeRAGreedyPass(Registry);
initializeRegisterCoalescerPass(Registry);
initializeRenameIndependentSubregsPass(Registry);
initializeShrinkWrapPass(Registry);
} // end anonymous namespace
char RAGreedy::ID = 0;
+char &llvm::RAGreedyID = RAGreedy::ID;
+
+INITIALIZE_PASS_BEGIN(RAGreedy, "greedy",
+ "Greedy Register Allocator", false, false)
+INITIALIZE_PASS_DEPENDENCY(LiveDebugVariables)
+INITIALIZE_PASS_DEPENDENCY(SlotIndexes)
+INITIALIZE_PASS_DEPENDENCY(LiveIntervals)
+INITIALIZE_PASS_DEPENDENCY(RegisterCoalescer)
+INITIALIZE_PASS_DEPENDENCY(MachineScheduler)
+INITIALIZE_PASS_DEPENDENCY(LiveStacks)
+INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree)
+INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo)
+INITIALIZE_PASS_DEPENDENCY(VirtRegMap)
+INITIALIZE_PASS_DEPENDENCY(LiveRegMatrix)
+INITIALIZE_PASS_DEPENDENCY(EdgeBundles)
+INITIALIZE_PASS_DEPENDENCY(SpillPlacement)
+INITIALIZE_PASS_END(RAGreedy, "greedy",
+ "Greedy Register Allocator", false, false)
#ifndef NDEBUG
const char *const RAGreedy::StageName[] = {
}
RAGreedy::RAGreedy(): MachineFunctionPass(ID) {
- initializeLiveDebugVariablesPass(*PassRegistry::getPassRegistry());
- initializeSlotIndexesPass(*PassRegistry::getPassRegistry());
- initializeLiveIntervalsPass(*PassRegistry::getPassRegistry());
- initializeSlotIndexesPass(*PassRegistry::getPassRegistry());
- initializeRegisterCoalescerPass(*PassRegistry::getPassRegistry());
- initializeMachineSchedulerPass(*PassRegistry::getPassRegistry());
- initializeLiveStacksPass(*PassRegistry::getPassRegistry());
- initializeMachineDominatorTreePass(*PassRegistry::getPassRegistry());
- initializeMachineLoopInfoPass(*PassRegistry::getPassRegistry());
- initializeVirtRegMapPass(*PassRegistry::getPassRegistry());
- initializeLiveRegMatrixPass(*PassRegistry::getPassRegistry());
- initializeEdgeBundlesPass(*PassRegistry::getPassRegistry());
- initializeSpillPlacementPass(*PassRegistry::getPassRegistry());
}
void RAGreedy::getAnalysisUsage(AnalysisUsage &AU) const {