.lp pickup_types
Specify the object types to be picked up when
.op autopickup
-is on. Default is all types. If your copy of the game has the experimental
+is on. Default is all types. If your copy of the game has the
compile time option AUTOPICKUP_EXCEPTIONS included, you may be able to use
.op autopickup_exception
configuration file lines to further refine
\begin{document}
%
% input file: guidebook.mn
-% $Revision: 1.96 $ $Date: 2006/02/20 00:01:49 $
+% $Revision: 1.97 $ $Date: 2006/04/23 17:22:45 $
%
%.ds h0 "
%.ds h1 %.ds h2 \%
%.lp
\item[\ib{pickup\_types}]
Specify the object types to be picked up when ``{\it autopickup\/}''
-is on. Default is all types. If your copy of the game has the
-experimental compile time option AUTOPICKUP\_EXCEPTIONS included,
+is on. Default is all types. If your copy of the game has the
+compile time option AUTOPICKUP\_EXCEPTIONS included,
you may be able to use ``{\it autopickup\_exception\/}'' configuration
file lines to further refine ``{\it autopickup\/}'' behavior.
%.lp