using namespace clang;
-static SourceLocation GetUnreachableLoc(const CFGBlock &b, SourceRange &R1,
- SourceRange &R2) {
- const Stmt *S = 0;
- unsigned sn = 0;
- R1 = R2 = SourceRange();
+namespace {
+class DeadCodeScan {
+ llvm::BitVector Visited;
+ llvm::BitVector &Reachable;
+ llvm::SmallVector<const CFGBlock *, 10> WorkList;
+
+ typedef llvm::SmallVector<std::pair<const CFGBlock *, const Stmt *>, 12>
+ DeferredLocsTy;
+
+ DeferredLocsTy DeferredLocs;
+
+public:
+ DeadCodeScan(llvm::BitVector &reachable)
+ : Visited(reachable.size()),
+ Reachable(reachable) {}
+
+ void enqueue(const CFGBlock *block);
+ unsigned scanBackwards(const CFGBlock *Start,
+ clang::reachable_code::Callback &CB);
+
+ bool isDeadCodeRoot(const CFGBlock *Block);
+
+ const Stmt *findDeadCode(const CFGBlock *Block);
+
+ void reportDeadCode(const Stmt *S,
+ clang::reachable_code::Callback &CB);
+};
+}
+
+void DeadCodeScan::enqueue(const CFGBlock *block) {
+ unsigned blockID = block->getBlockID();
+ if (Reachable[blockID] || Visited[blockID])
+ return;
+ Visited[blockID] = true;
+ WorkList.push_back(block);
+}
+
+bool DeadCodeScan::isDeadCodeRoot(const clang::CFGBlock *Block) {
+ bool isDeadRoot = true;
+
+ for (CFGBlock::const_pred_iterator I = Block->pred_begin(),
+ E = Block->pred_end(); I != E; ++I) {
+ if (const CFGBlock *PredBlock = *I) {
+ unsigned blockID = PredBlock->getBlockID();
+ if (Visited[blockID]) {
+ isDeadRoot = false;
+ continue;
+ }
+ if (!Reachable[blockID]) {
+ isDeadRoot = false;
+ Visited[blockID] = true;
+ WorkList.push_back(PredBlock);
+ continue;
+ }
+ }
+ }
+
+ return isDeadRoot;
+}
+
+static bool isValidDeadStmt(const Stmt *S) {
+ SourceLocation Loc = S->getLocStart();
+ if (!(Loc.isValid() && !Loc.isMacroID()))
+ return false;
+ if (const BinaryOperator *BO = dyn_cast<BinaryOperator>(S)) {
+ return BO->getOpcode() != BO_Comma;
+ }
+ return true;
+}
+
+const Stmt *DeadCodeScan::findDeadCode(const clang::CFGBlock *Block) {
+ for (CFGBlock::const_iterator I = Block->begin(), E = Block->end(); I!=E; ++I)
+ if (const CFGStmt *CS = I->getAs<CFGStmt>()) {
+ const Stmt *S = CS->getStmt();
+ if (isValidDeadStmt(S))
+ return S;
+ }
+
+ if (CFGTerminator T = Block->getTerminator()) {
+ const Stmt *S = T.getStmt();
+ if (isValidDeadStmt(S))
+ return S;
+ }
+
+ return 0;
+}
+
+static int SrcCmp(const void *p1, const void *p2) {
+ return
+ ((std::pair<const CFGBlock *, const Stmt *>*) p2)->second->getLocStart() <
+ ((std::pair<const CFGBlock *, const Stmt *>*) p1)->second->getLocStart();
+}
+
+unsigned DeadCodeScan::scanBackwards(const clang::CFGBlock *Start,
+ clang::reachable_code::Callback &CB) {
- if (sn < b.size()) {
- const CFGStmt *CS = b[sn].getAs<CFGStmt>();
- if (!CS)
- return SourceLocation();
+ unsigned count = 0;
+ enqueue(Start);
+
+ while (!WorkList.empty()) {
+ const CFGBlock *Block = WorkList.pop_back_val();
+
+ // It is possible that this block has been marked reachable after
+ // it was enqueued.
+ if (Reachable[Block->getBlockID()])
+ continue;
+
+ // Look for any dead code within the block.
+ const Stmt *S = findDeadCode(Block);
+
+ if (!S) {
+ // No dead code. Possibly an empty block. Look at dead predecessors.
+ for (CFGBlock::const_pred_iterator I = Block->pred_begin(),
+ E = Block->pred_end(); I != E; ++I) {
+ if (const CFGBlock *predBlock = *I)
+ enqueue(predBlock);
+ }
+ continue;
+ }
- S = CS->getStmt();
- } else if (b.getTerminator())
- S = b.getTerminator();
- else
- return SourceLocation();
+ if (isDeadCodeRoot(Block)) {
+ reportDeadCode(S, CB);
+ count += clang::reachable_code::ScanReachableFromBlock(Block, Reachable);
+ }
+ else {
+ // Record this statement as the possibly best location in a
+ // strongly-connected component of dead code for emitting a
+ // warning.
+ DeferredLocs.push_back(std::make_pair(Block, S));
+ }
+ }
+
+ // If we didn't find a dead root, then report the dead code with the
+ // earliest location.
+ if (!DeferredLocs.empty()) {
+ llvm::array_pod_sort(DeferredLocs.begin(), DeferredLocs.end(), SrcCmp);
+ for (DeferredLocsTy::iterator I = DeferredLocs.begin(),
+ E = DeferredLocs.end(); I != E; ++I) {
+ const CFGBlock *block = I->first;
+ if (Reachable[block->getBlockID()])
+ continue;
+ reportDeadCode(I->second, CB);
+ count += clang::reachable_code::ScanReachableFromBlock(block, Reachable);
+ }
+ }
+
+ return count;
+}
+
+static SourceLocation GetUnreachableLoc(const Stmt *S,
+ SourceRange &R1,
+ SourceRange &R2) {
+ R1 = R2 = SourceRange();
if (const Expr *Ex = dyn_cast<Expr>(S))
S = Ex->IgnoreParenImpCasts();
switch (S->getStmtClass()) {
case Expr::BinaryOperatorClass: {
const BinaryOperator *BO = cast<BinaryOperator>(S);
- if (BO->getOpcode() == BO_Comma) {
- if (sn+1 < b.size())
- return b[sn+1].getAs<CFGStmt>()->getStmt()->getLocStart();
- const CFGBlock *n = &b;
- while (1) {
- if (n->getTerminator())
- return n->getTerminator()->getLocStart();
- if (n->succ_size() != 1)
- return SourceLocation();
- n = n[0].succ_begin()[0];
- if (n->pred_size() != 1)
- return SourceLocation();
- if (!n->empty())
- return n[0][0].getAs<CFGStmt>()->getStmt()->getLocStart();
- }
- }
- R1 = BO->getLHS()->getSourceRange();
- R2 = BO->getRHS()->getSourceRange();
return BO->getOperatorLoc();
}
case Expr::UnaryOperatorClass: {
return S->getLocStart();
}
-static SourceLocation MarkLiveTop(const CFGBlock *Start,
- llvm::BitVector &reachable,
- SourceManager &SM) {
-
- // Prep work worklist.
- SmallVector<const CFGBlock*, 32> WL;
- WL.push_back(Start);
-
+void DeadCodeScan::reportDeadCode(const Stmt *S,
+ clang::reachable_code::Callback &CB) {
SourceRange R1, R2;
- SourceLocation top = GetUnreachableLoc(*Start, R1, R2);
-
- bool FromMainFile = false;
- bool FromSystemHeader = false;
- bool TopValid = false;
-
- if (top.isValid()) {
- FromMainFile = SM.isFromMainFile(top);
- FromSystemHeader = SM.isInSystemHeader(top);
- TopValid = true;
- }
-
- // Solve
- CFGBlock::FilterOptions FO;
- FO.IgnoreDefaultsWithCoveredEnums = 1;
-
- while (!WL.empty()) {
- const CFGBlock *item = WL.back();
- WL.pop_back();
-
- SourceLocation c = GetUnreachableLoc(*item, R1, R2);
- if (c.isValid()
- && (!TopValid
- || (SM.isFromMainFile(c) && !FromMainFile)
- || (FromSystemHeader && !SM.isInSystemHeader(c))
- || SM.isBeforeInTranslationUnit(c, top))) {
- top = c;
- FromMainFile = SM.isFromMainFile(top);
- FromSystemHeader = SM.isInSystemHeader(top);
- }
-
- reachable.set(item->getBlockID());
- for (CFGBlock::filtered_succ_iterator I =
- item->filtered_succ_start_end(FO); I.hasMore(); ++I)
- if (const CFGBlock *B = *I) {
- unsigned blockID = B->getBlockID();
- if (!reachable[blockID]) {
- reachable.set(blockID);
- WL.push_back(B);
- }
- }
- }
-
- return top;
+ SourceLocation Loc = GetUnreachableLoc(S, R1, R2);
+ CB.HandleUnreachable(Loc, R1, R2);
}
-static int LineCmp(const void *p1, const void *p2) {
- SourceLocation *Line1 = (SourceLocation *)p1;
- SourceLocation *Line2 = (SourceLocation *)p2;
- return !(*Line1 < *Line2);
-}
-
-namespace {
-struct ErrLoc {
- SourceLocation Loc;
- SourceRange R1;
- SourceRange R2;
- ErrLoc(SourceLocation l, SourceRange r1, SourceRange r2)
- : Loc(l), R1(r1), R2(r2) { }
-};
-}
namespace clang { namespace reachable_code {
-
-/// ScanReachableFromBlock - Mark all blocks reachable from Start.
-/// Returns the total number of blocks that were marked reachable.
-unsigned ScanReachableFromBlock(const CFGBlock &Start,
+
+unsigned ScanReachableFromBlock(const CFGBlock *Start,
llvm::BitVector &Reachable) {
unsigned count = 0;
- SmallVector<const CFGBlock*, 32> WL;
-
+
// Prep work queue
- Reachable.set(Start.getBlockID());
- ++count;
- WL.push_back(&Start);
-
+ SmallVector<const CFGBlock*, 32> WL;
+
+ // The entry block may have already been marked reachable
+ // by the caller.
+ if (!Reachable[Start->getBlockID()]) {
+ ++count;
+ Reachable[Start->getBlockID()] = true;
+ }
+
+ WL.push_back(Start);
+
// Find the reachable blocks from 'Start'.
- CFGBlock::FilterOptions FO;
- FO.IgnoreDefaultsWithCoveredEnums = 1;
-
while (!WL.empty()) {
- const CFGBlock *item = WL.back();
- WL.pop_back();
-
- // Look at the successors and mark then reachable.
- for (CFGBlock::filtered_succ_iterator I= item->filtered_succ_start_end(FO);
- I.hasMore(); ++I)
+ const CFGBlock *item = WL.pop_back_val();
+
+ // Look at the successors and mark then reachable.
+ for (CFGBlock::const_succ_iterator I = item->succ_begin(),
+ E = item->succ_end(); I != E; ++I)
if (const CFGBlock *B = *I) {
unsigned blockID = B->getBlockID();
if (!Reachable[blockID]) {
Reachable.set(blockID);
- ++count;
WL.push_back(B);
+ ++count;
}
}
}
return count;
}
-
+
void FindUnreachableCode(AnalysisContext &AC, Callback &CB) {
CFG *cfg = AC.getCFG();
if (!cfg)
return;
- // Scan for reachable blocks.
+ // Scan for reachable blocks from the entrance of the CFG.
+ // If there are no unreachable blocks, we're done.
llvm::BitVector reachable(cfg->getNumBlockIDs());
- unsigned numReachable = ScanReachableFromBlock(cfg->getEntry(), reachable);
-
- // If there are no unreachable blocks, we're done.
+ unsigned numReachable = ScanReachableFromBlock(&cfg->getEntry(), reachable);
if (numReachable == cfg->getNumBlockIDs())
return;
-
- SourceRange R1, R2;
-
- SmallVector<ErrLoc, 24> lines;
- bool AddEHEdges = AC.getAddEHEdges();
-
- // First, give warnings for blocks with no predecessors, as they
- // can't be part of a loop.
- for (CFG::iterator I = cfg->begin(), E = cfg->end(); I != E; ++I) {
- CFGBlock &b = **I;
- if (!reachable[b.getBlockID()]) {
- if (b.pred_empty()) {
- if (!AddEHEdges
- && dyn_cast_or_null<CXXTryStmt>(b.getTerminator().getStmt())) {
- // When not adding EH edges from calls, catch clauses
- // can otherwise seem dead. Avoid noting them as dead.
- numReachable += ScanReachableFromBlock(b, reachable);
- continue;
- }
- SourceLocation c = GetUnreachableLoc(b, R1, R2);
- if (!c.isValid()) {
- // Blocks without a location can't produce a warning, so don't mark
- // reachable blocks from here as live.
- reachable.set(b.getBlockID());
- ++numReachable;
- continue;
- }
- lines.push_back(ErrLoc(c, R1, R2));
- // Avoid excessive errors by marking everything reachable from here
- numReachable += ScanReachableFromBlock(b, reachable);
- }
+
+ // If there aren't explicit EH edges, we should include the 'try' dispatch
+ // blocks as roots.
+ if (!AC.getCFGBuildOptions().AddEHEdges) {
+ for (CFG::try_block_iterator I = cfg->try_blocks_begin(),
+ E = cfg->try_blocks_end() ; I != E; ++I) {
+ numReachable += ScanReachableFromBlock(*I, reachable);
}
+ if (numReachable == cfg->getNumBlockIDs())
+ return;
}
- if (numReachable < cfg->getNumBlockIDs()) {
- // And then give warnings for the tops of loops.
- for (CFG::iterator I = cfg->begin(), E = cfg->end(); I != E; ++I) {
- CFGBlock &b = **I;
- if (!reachable[b.getBlockID()])
- // Avoid excessive errors by marking everything reachable from here
- lines.push_back(ErrLoc(MarkLiveTop(&b, reachable,
- AC.getASTContext().getSourceManager()),
- SourceRange(), SourceRange()));
- }
+ // There are some unreachable blocks. We need to find the root blocks that
+ // contain code that should be considered unreachable.
+ for (CFG::iterator I = cfg->begin(), E = cfg->end(); I != E; ++I) {
+ const CFGBlock *block = *I;
+ // A block may have been marked reachable during this loop.
+ if (reachable[block->getBlockID()])
+ continue;
+
+ DeadCodeScan DS(reachable);
+ numReachable += DS.scanBackwards(block, CB);
+
+ if (numReachable == cfg->getNumBlockIDs())
+ return;
}
-
- llvm::array_pod_sort(lines.begin(), lines.end(), LineCmp);
-
- for (SmallVectorImpl<ErrLoc>::iterator I=lines.begin(), E=lines.end();
- I != E; ++I)
- if (I->Loc.isValid())
- CB.HandleUnreachable(I->Loc, I->R1, I->R2);
}
}} // end namespace clang::reachable_code