/*
* Defining _WIN32_WINNT here in e_os.h implies certain "discipline."
* Most notably we ought to check for availability of each specific
- * routine with GetProcAddress() and/or guard NT-specific calls with
- * GetVersion() < 0x80000000. One can argue that in latter "or" case
- * we ought to /DELAYLOAD some .DLLs in order to protect ourselves
- * against run-time link errors. This doesn't seem to be necessary,
- * because it turned out that already Windows 95, first non-NT Win32
- * implementation, is equipped with at least NT 3.51 stubs, dummy
- * routines with same name, but which do nothing. Meaning that it's
- * apparently sufficient to guard "vanilla" NT calls with GetVersion
- * alone, while NT 4.0 and above interfaces ought to be linked with
- * GetProcAddress at run-time.
+ * routine that was introduced after denoted _WIN32_WINNT with
+ * GetProcAddress(). Normally newer functions are masked with higher
+ * _WIN32_WINNT in SDK headers. So that if you wish to use them in
+ * some module, you'd need to override _WIN32_WINNT definition in
+ * the target module in order to "reach for" prototypes, but replace
+ * calls to new functions with indirect calls. Alternatively it
+ * might be possible to achieve the goal by /DELAYLOAD-ing .DLLs
+ * and check for current OS version instead.
*/
-# define _WIN32_WINNT 0x0400
+# define _WIN32_WINNT 0x0501
# endif
# if !defined(OPENSSL_NO_SOCK) && (defined(_WIN32_WINNT) || defined(_WIN32_WCE))
/*