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Make sure texture array uses correct int type.
author
Emden R. Gansner
<erg@alum.mit.edu>
Thu, 28 Aug 2014 16:31:00 +0000
(12:31 -0400)
committer
Emden R. Gansner
<erg@alum.mit.edu>
Thu, 28 Aug 2014 16:31:00 +0000
(12:31 -0400)
cmd/smyrna/glexpose.c
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diff --git
a/cmd/smyrna/glexpose.c
b/cmd/smyrna/glexpose.c
index a812a1f75e68398ec4548437c63ec0cf7c71d872..b4f5a68aa47008848bcd8b459088258d5028358b 100644
(file)
--- a/
cmd/smyrna/glexpose.c
+++ b/
cmd/smyrna/glexpose.c
@@
-20,7
+20,7
@@
#include "hotkeymap.h"
#include "polytess.h"
-int texture[3];
+
GLu
int texture[3];
static int Status=0; // Status Indicator
void LoadGLTextures() // Load Bitmaps And Convert To Textures