}
state = state->BindExpr(CE, LCtx, RetVal, false);
- // FIXME: This should not be necessary, but otherwise the argument seems to be
- // considered alive during the next statement.
- if (const MemRegion *ArgRegion = RetVal.getAsRegion()) {
- // Save the refcount status of the argument.
- SymbolRef Sym = RetVal.getAsLocSymbol();
- const RefVal *Binding = nullptr;
- if (Sym)
- Binding = getRefBinding(state, Sym);
-
- // Invalidate the argument region.
- state = state->invalidateRegions(
- ArgRegion, CE, C.blockCount(), LCtx,
- /*CausesPointerEscape*/ hasTrustedImplementationAnnotation);
-
- // Restore the refcount status of the argument.
- if (Binding)
- state = setRefBinding(state, Sym, *Binding);
- }
-
C.addTransition(state);
return true;
}