if (!VCallOffsets.AddVCallOffset(MD, OffsetOffset))
continue;
- int64_t Offset = 0;
+ CharUnits Offset = CharUnits::Zero();
if (Overriders) {
// Get the final overrider.
/// The vcall offset is the offset from the virtual base to the object
/// where the function was overridden.
- // FIXME: We should not use / 8 here.
- Offset = (int64_t)(Context.toBits(Overrider.Offset) - VBaseOffset) / 8;
+ Offset = Overrider.Offset - Context.toCharUnitsFromBits(VBaseOffset);
}
- Components.push_back(VTableComponent::MakeVCallOffset(Offset));
+ Components.push_back(
+ VTableComponent::MakeVCallOffset(Offset.getQuantity()));
}
// And iterate over all non-virtual bases (ignoring the primary base).