if (!DRE)
return;
auto *FD = dyn_cast<FunctionDecl>(DRE->getDecl());
- const FunctionDecl *Definition;
- if (!FD || !FD->hasBody(Definition))
+ if (!FD)
return;
// Only warn if we are casting from the default convention to a non-default
// convention. This can happen when the programmer forgot to apply the calling
- // convention to the function definition and then inserted this cast to
+ // convention to the function declaration and then inserted this cast to
// satisfy the type system.
CallingConv DefaultCC = Self.getASTContext().getDefaultCallingConvention(
FD->isVariadic(), FD->isCXXInstanceMember());
// whose address was taken. Try to use the latest macro for the convention.
// For example, users probably want to write "WINAPI" instead of "__stdcall"
// to match the Windows header declarations.
- SourceLocation NameLoc = Definition->getNameInfo().getLoc();
+ SourceLocation NameLoc = FD->getFirstDecl()->getNameInfo().getLoc();
Preprocessor &PP = Self.getPreprocessor();
SmallVector<TokenValue, 6> AttrTokens;
SmallString<64> CCAttrText;
// expected-note@+1 3 {{consider defining 'mismatched' with the 'stdcall' calling convention}}
void mismatched(int x) {}
+// expected-note@+1 {{consider defining 'mismatched_declaration' with the 'stdcall' calling convention}}
+void mismatched_declaration(int x);
+
+// expected-note@+1 {{consider defining 'suggest_fix_first_redecl' with the 'stdcall' calling convention}}
+void suggest_fix_first_redecl(int x);
+void suggest_fix_first_redecl(int x);
+
typedef void (WINAPI *callback_t)(int);
void take_callback(callback_t callback);
// Another way to suppress the warning.
take_callback((callback_t)(void*)mismatched);
+ // Warn on declarations as well as definitions.
+ // expected-warning@+1 {{cast between incompatible calling conventions 'cdecl' and 'stdcall'}}
+ take_callback((callback_t)mismatched_declaration);
+ // expected-warning@+1 {{cast between incompatible calling conventions 'cdecl' and 'stdcall'}}
+ take_callback((callback_t)suggest_fix_first_redecl);
+
// Don't warn, because we're casting from stdcall to cdecl. Usually that means
// the programmer is rinsing the function pointer through some kind of opaque
// API.