// GCC Constraint Letters
switch (Constraint[0]) {
default: break;
+ // 'A' means [ER]AX + [ER]DX.
+ case 'A':
+ if (Subtarget.is64Bit())
+ return std::make_pair(X86::RAX, &X86::GR64_ADRegClass);
+ assert((Subtarget.is32Bit() || Subtarget.is16Bit()) &&
+ "Expecting 64, 32 or 16 bit subtarget");
+ return std::make_pair(X86::EAX, &X86::GR32_ADRegClass);
+
// TODO: Slight differences here in allocation order and leaving
// RIP in the class. Do they matter any more here than they do
// in the normal allocation?
if (StringRef("{fpsr}").equals_lower(Constraint))
return std::make_pair(X86::FPSW, &X86::FPCCRRegClass);
- // 'A' means [ER]AX + [ER]DX.
- if (Constraint == "A") {
- if (Subtarget.is64Bit())
- return std::make_pair(X86::RAX, &X86::GR64_ADRegClass);
- assert((Subtarget.is32Bit() || Subtarget.is16Bit()) &&
- "Expecting 64, 32 or 16 bit subtarget");
- return std::make_pair(X86::EAX, &X86::GR32_ADRegClass);
- }
return Res;
}