// FIXME: Not sure why we have -O0 here; MSVC doesn't support that.
def : CLFlag<"O0">, Alias<O0>, HelpText<"Disable optimization">;
def : CLFlag<"O1">, Alias<_SLASH_O>, AliasArgs<["1"]>,
- HelpText<"Optimize for size (equivalent to /Og /Os /Oy /Ob2 /GF /Gy)">;
+ HelpText<"Optimize for size (same as /Og /Os /Oy /Ob2 /GF /Gy)">;
def : CLFlag<"O2">, Alias<_SLASH_O>, AliasArgs<["2"]>,
- HelpText<"Optimize for speed (equivalent to /Og /Oi /Ot /Oy /Ob2 /GF /Gy)">;
+ HelpText<"Optimize for speed (same as /Og /Oi /Ot /Oy /Ob2 /GF /Gy)">;
def : CLFlag<"Ob0">, Alias<_SLASH_O>, AliasArgs<["b0"]>,
HelpText<"Disable function inlining">;
def : CLFlag<"Ob1">, Alias<_SLASH_O>, AliasArgs<["b1"]>,
def : CLFlag<"Ot">, Alias<_SLASH_O>, AliasArgs<["t"]>,
HelpText<"Optimize for speed">;
def : CLFlag<"Ox">, Alias<_SLASH_O>, AliasArgs<["x"]>,
- HelpText<"Deprecated (equivalent to /Og /Oi /Ot /Oy /Ob2); use /O2 instead">;
+ HelpText<"Deprecated (same as /Og /Oi /Ot /Oy /Ob2); use /O2 instead">;
def : CLFlag<"Oy">, Alias<_SLASH_O>, AliasArgs<["y"]>,
HelpText<"Enable frame pointer omission (x86 only)">;
def : CLFlag<"Oy-">, Alias<_SLASH_O>, AliasArgs<["y-"]>,