bool IsClassMessage,
const CallArgList &CallArgs,
const ObjCMethodDecl *Method) {
+ CGBuilderTy &Builder = CGF.Builder;
if (CGM.getLangOptions().getGCMode() == LangOptions::GCOnly) {
if (Sel == RetainSel || Sel == AutoreleaseSel) {
- return RValue::get(Receiver);
+ return RValue::get(EnforceType(Builder, Receiver,
+ CGM.getTypes().ConvertType(ResultType)));
}
if (Sel == ReleaseSel) {
return RValue::get(0);
}
}
- CGBuilderTy &Builder = CGF.Builder;
llvm::Value *cmd = GetSelector(Builder, Sel);
const CallArgList &CallArgs,
const ObjCInterfaceDecl *Class,
const ObjCMethodDecl *Method) {
+ CGBuilderTy &Builder = CGF.Builder;
+
// Strip out message sends to retain / release in GC mode
if (CGM.getLangOptions().getGCMode() == LangOptions::GCOnly) {
if (Sel == RetainSel || Sel == AutoreleaseSel) {
- return RValue::get(Receiver);
+ return RValue::get(EnforceType(Builder, Receiver,
+ CGM.getTypes().ConvertType(ResultType)));
}
if (Sel == ReleaseSel) {
return RValue::get(0);
}
}
- CGBuilderTy &Builder = CGF.Builder;
-
// If the return type is something that goes in an integer register, the
// runtime will handle 0 returns. For other cases, we fill in the 0 value
// ourselves.