From a bug report: gelatinous cubes
could engulf Rider corpses, allowing g.cube and cargo to be teleported
away without triggering corpse revival, or to be hit with theft attack by
poly'd hero to get the corpse into inventory so it could then be put into
a container in order to prevent revival (or to be destroyed via bag of
holding explosion or cursed access).
!fixinv config was using arbitrary characters instead of # for invent overflow
don't report death by petrification if cockatrice kills hero via HP loss
Riders are immune to green slime
+Rider corpses can't be engulfed by gelatinous cubes
wielding a cloak of magic resistance or gray dragon scales, or carrying one in
alternate weapon or quiver inventory slot, conferred magic resistance
to polymorphed hero
/* in case it polymorphed or died */
if (ptr != &mons[PM_GELATINOUS_CUBE])
return !ptr ? 2 : 1;
+ } else if (otmp->otyp == CORPSE &&
+ is_rider(&mons[otmp->corpsenm])) {
+ /* Rider corpse will always pass the obj_resists() test above
+ and not be eaten; we don't want it to be engulfed either */
+ (void)revive_corpse(otmp);
+ /* continue; -- regardless of whether it revived */
} else if (otmp->oclass != ROCK_CLASS &&
otmp != uball && otmp != uchain) {
++ecount;